SOCOM II: U.S. Navy SEALs: Difference between revisions

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==The gallery==
<gallery>
File:SOCOM_II_U.S._Navy_SEALs_Forum_1.jpg|SOCOM II: U.S. Navy SEALs (SCUS 97275)
</gallery>




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|Workaround=Use software mode.
|Workaround=Use software mode.
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==The gallery==
<gallery>
File:SOCOM_II_U.S._Navy_SEALs_Forum_1.jpg|SOCOM II: U.S. Navy SEALs (SCUS 97275)
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-2-SCUS-97275-U--28476 Socom - US Navy Seals 2 (SCUS 97275) (U)]}}
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-2-SCUS-97275-U--28476 Socom - US Navy Seals 2 (SCUS 97275) (U)]}}

Revision as of 08:52, 9 December 2014

SOCOM II: U.S. Navy SEALs

SOCOM II: U.S. Navy SEALs
Region NTSC-U:
Serial numbers: SCUS 97275
Release date: November 4, 2003
CRCs: 0F6FC6CF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 5, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Zipper Interactive, U.S. Navy
Genre: Third-person shooter
Wikipedia: Link
Game review links: Link
Game review score: 8.8/10 (IGN)
Game description: SOCOM II: U.S. Navy SEALs is a third-person tactical shooter video game for the PlayStation 2 and a sequel to SOCOM: U.S. Navy SEALs. The game was developed by Zipper Interactive in collaboration with the Naval Special Warfare Command and published by Sony Computer Entertainment. SOCOM II was released on November 4, 2003.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 64-bit
  • AMD Phenom II X4 945
  • AMD Radeon HD 4670
0.9.9 r5128 GSDx 0.1.16 r5139
  • SPU2-X 2.0.0 r5139
  • LilyPad 0.11.0 r5112
EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever. Apples


Trivia

  • Crouching in the game (necessary for finishing parts of singleplayer depending on your playstyle) requires pressure-sensitive buttons like in Dualshock controllers, a workaround for controllers with analog triggers (like the XBox 360 controller or the Logitech F310) is by swapping L2 or R2 with the change stance button (by default Triangle) and pressing the trigger halfway.

Known Issues

Black screen during cutscenes (the sounds still play), nightvision is not working in hardware mode

  • Status: Active
  • Type: Serious
  • Description: You get a black screen during cutscenes (the sounds still play) and nightvision is not working in hardware mode
  • Workaround: Use software mode.

The gallery

Public compatibility forum links