SOCOM: U.S. Navy Seals: Combined Assault: Difference between revisions
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Revision as of 16:36, 15 January 2015
SOCOM: U.S. Navy Seals: Combined Assault | |||||||||||||||||||||||||
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Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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17 01 2013 1.1.0 r5517- | GSdx 5464 SSE41 [09 12 2012] |
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IPU's are blank screens and ingame is filled with heavy SPS. | |
NTSC-U | Windows |
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1.3 Git 28 of May | GSDX |
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USA v02.20(10/02/2006), EE/VU Clamp: More nearby,completed•, EE/VU Rounding: More Nearby+Extra Preserv Signal•, Hardware mode-Round mode to fix the-Sometimescan appear a vertical line on screen(fixed with the round mode Nearby), Status | |
PAL | Windows 7 |
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1.0.0 | GSDX |
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US 2.20, EE/VU Clamp: Normal/None, EE/VU Rounding: chop/chop, My recommendation(s) :, Sometimes a TANGO dissappears, but red squares showing the position as well as radar, but doesnt harass or stop playin |
The gallery
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SOCOM: U.S. Navy Seals: Combined Assault (SCES 54477)