SOCOM: U.S. Navy Seals: Combined Assault: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Socom_-_Combined_Assault.jpg
{{infobox game
|caption          =  
|image            =
|developer        = Zipper Interactive
|caption          =
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU)
|developer        =
|genre            = Action, Shooter
|genre            =
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs_Combined_Assault Link]
|gameinfo          =
|gameinfo          = Protect America and freedom from enemy forces in urban and rural warfare in SOCOM: U.S. Navy SEALs Combined Assault, which features all-new 4-player cooperative play, improved enemy behavior and tactics, and new vehicles and weapons for campaign mode. Command the most feared Special Forces team ever assembled through a single, massive Area of Operation with varied missions spanning across multiple diverse regions. Players can experience the campaign mode in single player or in 4-player online cooperative mode. Additionally, players have the option to select an individual tactical mission area that was previously completed, and play it as a stand-alone, or 'Instant Action', mission in 4-player online cooperative play. Players can then customize these Instant Action missions for nearly endless replay. SOCOM: U.S. Navy SEALs Combined Assault also contains the full "SOCOM 3: U.S. Navy SEALs" multiplayer online game with all maps, patches and updates included and it is completely compatible with SOCOM 3 Online multiplayer. In addition it features new competitive 32-player maps, exclusive to SOCOM: U.S. Navy SEALs Combined Assault. Improved Crosstalk functionality between SOCOM: U.S. Navy SEALs Fireteam Bravo 2 and SOCOM: U.S. Navy SEALs Combined Assault allows each game to have even more dramatic effects on the progression of the other, in addition to unlocking special features across the titles.<br />
|wikipedia        =
More than 20 years after the Soviet Union's collapse, the former Adjikistani Socialist republic has finally gained independence. The charismatic Ismail Karim is appointed Adjikistan's first president. He promises an economy more competitive than that of other "hot" Asian nations such as China or Cambodia. This makes Adjikistan a key American interest. However, not all is going smoothly. A large rebel movement threatens to destabilize the government, and after a CIA asset is kidnapped by the rebels, a SEAL team is sent in to rescue him.
|reviewlinks      =
|widescreen        = 1
|reviewscore      =
|progressive      = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/932643-socom-us-navy-seals-combined-assault Link]
|numberofonlineplayers = 32
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/socom-us-navy-seals-combined-assault Metacritic]|72/100}}
|au_rating        = M
|eu_rating        = 16+
|na_rating_text    = Drug Reference, Violence
|na_rating        = T
|headset          = 1
|italian          = SCES-54477
|spanish          = SCES-54477
|french            = SCES-54477
|german            = SCES-54477
|english          = SCES-54477 & SCUS-97545 & SCUS-97560
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS-97545<br />SCUS-97560 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = November 7, 2006<br />2007 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SCES-54477
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = May 18, 2007<br />May 24, 2007 <small>(Australia)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
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|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
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|linuxsoundver    =
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|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.0.0
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=US 2.20, EE/VU Clamp: Normal/None, EE/VU Rounding: chop/chop, My recommendation(s) :, Sometimes a TANGO dissappears, but red squares showing the position as well as radar, but doesnt harass or stop playin
|Tester={{ForumUser|nepharim}}
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=IPU's are blank screens and ingame is filled with heavy SPS.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 28 of May
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: More nearby,completed*, EE/VU Rounding: More Nearby+Extra Preserv Signal*, Hardware mode-Round mode to fix the-Sometimescan appear a vertical line on screen(fixed with the round mode Nearby), Status
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingFooter}}
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{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
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|OS=?
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|GPU=?
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|Tester=?
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{{TestingFooter}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
[[Category:temp Navbox required]]
==The gallery==
<gallery>
File:SOCOM_U.S._Navy_Seals_Combined_Assault_Forum_1.jpg|SOCOM: U.S. Navy Seals: Combined Assault (SCES 54477)
</gallery>
{{SOCOM series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-Combined-Assault-SCUS-97545-U--29366 Socom US Navy Seals - Combined Assault (SCUS 97545) (U)]
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-Combined-Assault-SCES-54477-E--30454 Socom US Navy Seals - Combined Assault (SCES 54477) (E)]}}

Latest revision as of 11:21, 1 September 2019

SOCOM: U.S. Navy Seals: Combined Assault

Game general and emulation properties:
ESRB rating: T (Drug Reference, Violence)
PEGI rating: 16+
OFLC rating: M
Game supports headset
Widescreen supported natively
Progressive scan supported
CPU intensive game
Supported up to 32 LAN/online players
Languages supported:
English: SCES-54477 & SCUS-97545 & SCUS-97560
German: SCES-54477
French: SCES-54477
Spanish: SCES-54477
Italian: SCES-54477
Region NTSC-U:
Serial numbers: SCUS-97545
SCUS-97560 (Demo)
Release date: November 7, 2006
2007 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-54477
Release date: May 18, 2007
May 24, 2007 (Australia)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Zipper Interactive
Publisher(s): SCEA (US), SCEE (EU), SCE Australia (AU)
Genre: Action, Shooter
Wikipedia: Link
Game review links: Metacritic72/100
Game description: Protect America and freedom from enemy forces in urban and rural warfare in SOCOM: U.S. Navy SEALs Combined Assault, which features all-new 4-player cooperative play, improved enemy behavior and tactics, and new vehicles and weapons for campaign mode. Command the most feared Special Forces team ever assembled through a single, massive Area of Operation with varied missions spanning across multiple diverse regions. Players can experience the campaign mode in single player or in 4-player online cooperative mode. Additionally, players have the option to select an individual tactical mission area that was previously completed, and play it as a stand-alone, or 'Instant Action', mission in 4-player online cooperative play. Players can then customize these Instant Action missions for nearly endless replay. SOCOM: U.S. Navy SEALs Combined Assault also contains the full "SOCOM 3: U.S. Navy SEALs" multiplayer online game with all maps, patches and updates included and it is completely compatible with SOCOM 3 Online multiplayer. In addition it features new competitive 32-player maps, exclusive to SOCOM: U.S. Navy SEALs Combined Assault. Improved Crosstalk functionality between SOCOM: U.S. Navy SEALs Fireteam Bravo 2 and SOCOM: U.S. Navy SEALs Combined Assault allows each game to have even more dramatic effects on the progression of the other, in addition to unlocking special features across the titles.
More than 20 years after the Soviet Union's collapse, the former Adjikistani Socialist republic has finally gained independence. The charismatic Ismail Karim is appointed Adjikistan's first president. He promises an economy more competitive than that of other "hot" Asian nations such as China or Cambodia. This makes Adjikistan a key American interest. However, not all is going smoothly. A large rebel movement threatens to destabilize the government, and after a CIA asset is kidnapped by the rebels, a SEAL team is sent in to rescue him.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows 7
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 570 1368MB
1.0.0 GSDX
  • SPU2-X
  • ?
US 2.20, EE/VU Clamp: Normal/None, EE/VU Rounding: chop/chop, My recommendation(s) :, Sometimes a TANGO dissappears, but red squares showing the position as well as radar, but doesnt harass or stop playin
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
IPU's are blank screens and ingame is filled with heavy SPS.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: More nearby,completed•, EE/VU Rounding: More Nearby+Extra Preserv Signal•, Hardware mode-Round mode to fix the-Sometimescan appear a vertical line on screen(fixed with the round mode Nearby), Status

The gallery

Public compatibility forum links