SOCOM: U.S. Navy Seals: Combined Assault: Difference between revisions

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Revision as of 16:36, 15 January 2015

SOCOM: U.S. Navy Seals: Combined Assault
Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
IPU's are blank screens and ingame is filled with heavy SPS.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: More nearby,completed•, EE/VU Rounding: More Nearby+Extra Preserv Signal•, Hardware mode-Round mode to fix the-Sometimescan appear a vertical line on screen(fixed with the round mode Nearby), Status
PAL Windows 7
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 570 1368MB
1.0.0 GSDX
  • SPU2-X
  • ?
US 2.20, EE/VU Clamp: Normal/None, EE/VU Rounding: chop/chop, My recommendation(s) :, Sometimes a TANGO dissappears, but red squares showing the position as well as radar, but doesnt harass or stop playin



The gallery

Public compatibility forum links