SOCOM: U.S. Navy SEALs

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SOCOM: U.S. Navy SEALs

SOCOM: U.S. Navy SEALs
Region NTSC-U:
Serial numbers: SCUS 971
Release date: August 27, 2002
CRCs: 6F4056DB
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: N/A
Release date: N/A
CRCs: N/A
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Zipper Interactive, U.S. Navy
Genre: Third-Person Shooter
Wikipedia: [1]
Game review links: [2]
Game review score: 70/100 (GameSpy)
Game description: SOCOM: U.S. Navy SEALs is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment. It is an exclusive title for the PlayStation 2. SOCOM was released on August 27, 2002, and it is one of the earliest online titles available for the PS2's online adapter.

Test configuration on Windows:

PCSX2 version: 0.9.9.5326 (svn)
Graphics by GSdx: 5530 0.1.16
Sound by SPU2-X: r5317 2.0.0
Pad plugin is LilyPad: r5112 0.11.0
BIOS version: 1.60

Comments:

  • EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build)
  • If you get a black screen during cutscenes (the sounds still play) or nightvision is not working in hardware mode, use Direct3D 10 software mode with Extra Rendering at 3 and you should still get full speed with a quad-core. Singleplayer is very playable, no visual corruption or crashes whatsoever.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom II X6 1065T @ 2.97 Ghz.
GPU: AMD Radeon HD 6670

Comments: Running on Windows 7 64-bit