SOCOM: U.S. Navy SEALs: Difference between revisions

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|image            = SOCOM_-_U.S._Navy_SEALs_Coverart.png
|image            = SOCOM_-_U.S._Navy_SEALs_Coverart.png
|caption          = SOCOM: U.S. Navy SEALs
|caption          = SOCOM: U.S. Navy SEALs
|developer        = [[Zipper Interactive]], U.S. Navy
|developer         = Zipper Interactive
|genre            = Third-Person Shooter
|publisher         = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP)
|gameinfo          = SOCOM: U.S. Navy SEALs is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment. It is an exclusive title for the PlayStation 2. SOCOM was released on August 27, 2002, and it is one of the earliest online titles available for the PS2's online adapter.
|genre            = Action, Shooter
|gameinfo          = You are part of the Navy's elite sea, air, and land force in SOCOM: U.S. Navy Seals. As an elite SEAL commander, your team has been called upon to fight terrorists in 12 of the most deadly operations ever, including ambushes, demolitions, and hostage rescue. Battle lethal enemies in single-player missions, or match up against as many as 16 other players in online multiplayer firefights.  With more than 30 weapons, superior intelligence, intense training, and unparalleled skills and tactical maneuvers at your disposal, it's up to you to protect freedom wherever it is in danger.
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs Link]
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM:_U.S._Navy_SEALs Link]
|reviewlinks      =
|reviewscore      = 70/100 (GameSpy)
|progressive      = 1
|progressive      = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/516240-socom-us-navy-seals Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/516240-socom-us-navy-seals Link]
|numberofonlineplayers  = 16
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/socom-us-navy-seals Metacritic]|82/100}}
|japan_rating      = D
|eu_rating        = 16+
|na_rating_text    = Blood, Violence
|na_rating        = M
|ko_rating        = 18
|korean            = SCKA-24008 & SCKA-20007
|italian          = SCES-50928 & SCED-51692
|spanish          = SCES-50928 & SCED-51692
|french            = SCES-50928 & SCED-51692
|german            = SCES-50928 & SCED-51692
|english          = SCES-50928 & SCED-51692 & SCKA-24008 & SCUS-97134 & SCUS-97230 & SCUS-97205
|japanese          = SCPS-15044
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97230<br />SCUS-97134 <small>(w/Headset)</small><br />SCUS-97205 <small>(Demo)</small>
|serialsNTSCU      = SCUS-97230<br />SCUS-97134 <small>(w/Headset)</small><br />SCUS-97205 <small>(Demo)</small><br />SCUS-97859 <small>(Public Beta v1.0)</small>
|CRCsNTSCU        = 6F4056DB
|CRCsNTSCU        = 6F4056DB
|releasedateNTSCU  = August 27, 2002<br />2003 <small>(Greatest Hits)</small>
|releasedateNTSCU  = August 27, 2002<br />2003 <small>(Greatest Hits)</small>
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|serialsPAL        = SCES-50928 <small>(Beta & Full Release)</small><br />SCES-50928/P <small>(Platinum, Beta & Full Release)</small><br />SCES-51618<br />SCED-51692 <small>(Demo)</small>
|serialsPAL        = SCES-50928 <small>(Beta & Full Release)</small><br />SCES-50928/P <small>(Platinum, Beta & Full Release)</small><br />SCES-51618<br />SCED-51692 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = June 11, 2003<br />April 2, 2004 <small>(Platinum)</small>
|releasedatePAL    = June 11, 2003<br />April 2, 2004 <small>(Platinum)</small><br />April 30, 2004 <small>(Platinum, Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15044<br />SCKA-24008
|serialsNTSCJ      = SCKA-24008 <small>(Korea)</small><br />SCKA-20007 <small>(Korea)</small><br />SCPS-15044
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = July 24, 2003
|releasedateNTSCJ  = July 2, 2003 <small>(Korea)</small><br />July 24, 2003
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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|Comments=BIOS: 1.60,  EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever.
|Comments=BIOS: 1.60,  EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever.
|Tester=JasonBreen
|Tester=JasonBreen
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel i7 4790 @ 3.6 Ghz. (Haswell)
|GPU=Nvidia GTX 1080
|Revision=PCSX2 1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX2) 1.0.0 {gsdx320avx2})
|Sound=
* SPU2-X 20151231175709 2.0.0 {spu2-x}
* LilyPad (20151231175709) 0.11.0 {lilypad}
|Comments=BIOS: v02.30 USA, Allow 8-Bit Texture, Enable HW Hacks, Hardware Depth, Accurate Date. (There are still minor glitches. Will continue testing. (3-25-2018))
* USB Headset Setup- https://forums.pcsx2.net/Thread-Socom-USB-Headset-Working
|Tester=Masheen
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, kernel 5.1.14
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal resolution: 3x
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable with no issues with the specified settings (unspecified settings at default value). Didn't encounter the night vision bug.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
* Original names: '''SOCOM: U.S. NAVY SEALs''' (SCPS-15044)
* Original names: '''ソーコム U.S. NAVY SEALs''' (SCPS-15044)




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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==


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{{Issue
{{Issue
|IssueName=Broken cutscenes
|IssueName=Broken cutscenes
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=FMV cutscenes are not rendered.
|Description=FMV cutscenes are not rendered.
|Workaround=Press F9 to use software mode.
|Workaround=For old versions of PCSX2, go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
}}
}}


{{Issue
{{Issue
|IssueName=Night vision is broken in hardware mode
|IssueName=Night vision is broken in hardware mode
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Night vision does not render properly under hardware mode. This feature plays a major effect in some missions.
|Description=Night vision does not render properly under hardware mode. This feature plays a major effect in some missions.
|Workaround=Press F9 to use software mode.
|Workaround=Fixed since at least commit ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3]). For old versions of PCSX2 press F9 to use software mode.
}}
}}
{{SOCOM series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-SCUS-97134-U Socom US Navy Seals (SCUS 97134) (U)]}}
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-SCUS-97134-U Socom US Navy Seals (SCUS 97134) (U)]}}
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