SOCOM: U.S. Navy SEALs: Difference between revisions
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|image = SOCOM_-_U.S._Navy_SEALs_Coverart.png | |image = SOCOM_-_U.S._Navy_SEALs_Coverart.png | ||
|caption = SOCOM: U.S. Navy SEALs | |caption = SOCOM: U.S. Navy SEALs | ||
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|CPU=AMD Phenom II X6 1065T @ 2.97 Ghz. | |||
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|Revision=0.9.9.5326 (svn) | |||
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* SPU2-X r5317 2.0.0 | |||
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|Comments=BIOS: 1.60, | |||
* EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build) | * EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build) | ||
* If you get a black screen during cutscenes (the sounds still play) or nightvision is not working in hardware mode, use Direct3D 10 software mode with Extra Rendering at 3 and you should still get full speed with a quad-core. Singleplayer is very playable, no visual corruption or crashes whatsoever. | * If you get a black screen during cutscenes (the sounds still play) or nightvision is not working in hardware mode, use Direct3D 10 software mode with Extra Rendering at 3 and you should still get full speed with a quad-core. Singleplayer is very playable, no visual corruption or crashes whatsoever. | ||
, Running on Windows 7 64-bit | |||
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Revision as of 06:24, 14 August 2014
Developer(s): Zipper Interactive, U.S. Navy
Genre: Third-Person Shooter
Wikipedia: [1]
Game review links: [2]
Game review score: 70/100 (GameSpy)
Game description: SOCOM: U.S. Navy SEALs is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment. It is an exclusive title for the PlayStation 2. SOCOM was released on August 27, 2002, and it is one of the earliest online titles available for the PS2's online adapter.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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0.9.9.5326 (svn) | GSdx 5530 0.1.16 |
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BIOS: 1.60,
• EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build) • If you get a black screen during cutscenes (the sounds still play) or nightvision is not working in hardware mode, use Direct3D 10 software mode with Extra Rendering at 3 and you should still get full speed with a quad-core. Singleplayer is very playable, no visual corruption or crashes whatsoever. , Running on Windows 7 64-bit |
? |