Rune: Viking Warlord: Difference between revisions

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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=PAL-F
|OS=Windows 8
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 2 GB
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=05 05 2020 v1.5.0-dev-3417
|Revision=v1.7.0-dev-2002
|Graphics=[GSdx 20200505200719 (MSVC 19.21 SSE4.1/SSE41) 1.2.0]
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440 and 2880x1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
* SPU2-X
*[LilyPad (20200505200719) 0.12.1]
* LilyPad
|Comments=Runs above full speed, but you need to enable Software so that the screen does not disappear when loading the game.
|Comments=Europe v02.00(14/06/2004), Playable, Runs above full speed 1440p (2K) and 1620p (3K) 50 FPS, no brakes, freezes or bugs.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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