Rumble Roses: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = |
Revision as of 10:27, 1 January 2015
Rumble Roses | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
06 12 2013 1.1.0 r5766 | GSdx 5764 SSE41 |
|
Runs near full speed. | |
NTSC-U | Windows |
|
1.1.0.0 (svn) Jan 12, 2014 | GSDX |
|
USA v01.60 (07/02/2002), Seems to play fine when starting the game in software mode. Game freezes and crashes emu if it is started in hardware mode with a custom res. You can switch it to hardware after it has loaded in software mode first when using custom res or you can use the resolution modifiers instead to have it work properly on startup in hardware mode. |
The gallery
![]() |
---|