Rogue Galaxy

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Rogue Galaxy
RogueGalaxy EU Cover.jpg
PAL Boxart
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Blood, Crude Humor, Mild Language, Mild Suggestive Themes, Use of Alcohol and Tobacco, Violence)
PEGI rating: 12+
OFLC rating: PG
GRB rating: 12
Widescreen patch available
CPU intensive game
Languages supported:
English: SCES-54552 & SCUS-97572 & SCUS-97490
Japanese: SCPS-15102 & SCPS-17013
German: SCES-54552
French: SCES-54552
Spanish: SCES-54552
Italian: SCES-54552
Region NTSC-U:
Serial numbers: SCUS-97490
SCUS-97572 (Demo)
Release date: January 30, 2007
CRCs: 0643F90C
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-54552
Release date: September 7, 2007
September 20, 2007
CRCs: CBB4B383
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15102
SCPS-17013 (Directors Cut)
SCPS-19254 (PlayStation 2 the Best)
Release date: December 8, 2005
March 21, 2007
March 30, 2007
March 26, 2009 (PlayStation 2 the Best)
August 20, 2014
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Publisher(s): SCEI (JP, KO), SCEA (US), SCEE (EU), SCE Australia (AU)
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic83/100
Game description: From the developers of the critically acclaimed Dark Cloud 2 and Dragon Quest series, Level-5 delivers an unparalleled role-playing game experience with Rogue Galaxy for the PS2. Set in a vast world, this action-RPG provides gamers with visually stunning backdrops, an immersive storyline with plenty of unexpected twists, and a proprietary combat system that gives the player total control of an epic adventure. Control up to three characters at a time, each colorfully brought to life within highly detailed environments. In addition to the compelling storyline, gamers will have access to multiple mini-games and be able to generate custom weapons and items by creating their own factory.
The story of Jaster Rogue, a good-natured young man who's just trying to make ends meet hunting beasts on his dusty little home planet. He longs for more excitement in his life, and he gets it when one day he has a run-in with an enigmatic man who is a highly experienced bounty hunter.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
r1888 GSDX 2660
  • SPU2-X r2663 1.4.0
  • LilyPad (r1853) 0.10.0
Set the Interlace Mode to Bob Tff (use Blend if shaking) to make the game look smooth.
  • ?
  • ?
0.9.7 3113 beta GSDX r3063
  • SPU2-X r3117 1.4.0
  • LilyPad r2930 0.1.0
There is a known flashback graphical issue in game using hardware mode. It can be fixed by changing to software mode. CKL
NTSC-U Windows 7 x64
  • Intel Core 2 Quad Q6600 2.4ghz
  • Ati HD4850 512MB
1.0.0-r5350 GSDX
  • SPU2-X
  • ?
USA v2.00(14/06/2004), INTC Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, The game played quite smoothly. It was mostly running above 50 FPS. I only met two problems:
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5766 GSdx 5764 SSE41
  • SPU2-X 5764 2.0.0
  • LilyPad 5764 0.11.0
Runs above full speed., Character runs in place and randomly changes direction. Still able to control it, but it's a bit buggy.

Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Mint 16 KDE edition
  • i5 2500
  • HD 6850
r5864 GSdx-OGL 0.1.16
  • SPU2-X 2.0.0
  • OnePAD r0-Dev 1.1
BIOS: 2.20 USA. I tested it using a HD 6850 with the open source video drivers on Linux mint 16 KDE edition and all defaults settings for pcsx2. Joder666


  • Original names: ローグギャラクシー (SCPS-15102) & (SCPS-17013) & (SCPS-19254)
  • Also known as Rogue Galaxy: Director's Cut (JP), 로그 갤럭시 (KO)

Known Issues

Black Squares

  • Status: Fixed
  • Type: Minor
  • Description: Black Squares appear behind weapons
  • Workaround: Disabling Alpha correction (FBA) in GSdx (D3D9) graphics plug-in's configuration or using D3D 10 renderer. Fixed in r5649.

Corrupt Flashbacks

  • Status: Active
  • Type: Serious
  • Description: Flashback Cutscenes are corrupt and you are unable to tell whats going on
  • Workaround: Under "special game fixes" checking the "manual fix" box and "switch to software mode for cutscenes" or pressing F9 durring play, solves the issue

Vedan: Myna Out of bounds

  • Status: Active
  • Type: Serious
  • Description: Upon reaching Vedan: Myna, you may suffer a glitch where your character gets stuck to the roof of the map when passing over certain sections of the map, particularly on or around the railroad tracks. Sometimes the character will suddenly be thrown high into the air and fall back to the ground instead of going out of bounds.
  • Workaround: Two changes to the default settings must be made to prevent this issue from occurring. First, under "Emulation settings", in the "EE/IOP" tab, find "Clamping Mode" and change it to "Full". Second, under "Emulation settings", in the "VUs" tab, find "Clamping Mode" and change it to "None". This workaround should only be used in Myna, because it will cause some minor graphical and audio glitches during certain cutscenes.

Missing Kanji in JP Director's Cut

  • Status: Active
  • Type: Minor
  • Description: Some kanji characters are not displayed on the game UI and subtitles. This appears to happen after you load an emulator saved state.
  • Workaround: To resolve this simply load your saved game the old fashioned way from the memory card instead. You can still use saved states but when you mess up go to the nearest save point, save, then load the game from the title screen. All kanjis should appear properly now.

Steve's Power Break

  • Status: Active
  • Type: Serious
  • Description: PCSX2 crashes while attempting Steve's charge attack against enemies that require 'Power Break' (holding down the X button).
  • Workaround: When fighting enemies that require this attack, switch to Steve and do not use his Power Break at any moment during the battle. Instead, guard and wait for other party members to use their charge attack.

The gallery

Public compatibility forum links