Rogue Galaxy

From PCSX2 Wiki
Revision as of 09:51, 5 August 2014 by Ngng (talk | contribs)
Jump to navigation Jump to search


Rogue Galaxy

Rogue Galaxy PAL front cover
Region NTSC-U:
Serial numbers: SCUS-97490
Release date: January 30, 2007
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES 54552
Release date: September 7, 2007
CRCs: CBB4B383
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SCPS-15102
Release date: December 8, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: Role-Playing Game (RPG)
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 83
Game description: The story of Jaster Rogue, a good-natured young man who's just trying to make ends meet hunting beasts on his dusty little home planet. He longs for more excitement in his life, and he gets it when one day he has a run-in with an enigmatic man who is a highly experienced bounty hunter.

Test configuration on Windows:

PCSX2 version: 1.0
Graphics by GSDX: r3063
Sound by SPU2-X: r3117 1.4.0
Pad plugin is Lilypad: r2930 0.1.0

Comments: It is also known as Rogue Galaxy director's cut for the NTSC-J version(The original NTSC-J does not have as much content as the director's cut version). There is a known flashback graphical issue in game using hardware mode. It can be fixed by changing to software mode. (I think it may be fixed in New versions of pcsx2 because I used hardware and saw nothing out of place unless it's on certain videos or hardware related issues. Set the Interlace Mode to Bob Tff (use Blend if shaking) to make the game look smooth.


Test configuration on Linux:

PCSX2 version: r5864
Graphics by GSdx-OGL: 0.1.16
Sound by SPU2-X: 2.0.0
Pad plugin is OnePAD: r0-Dev 1.1
BIOS version: 2.20 USA

Comments: I tested it using a HD 6850 with the open source video drivers on Linux mint 16 KDE edition and all defaults settings for pcsx2. Hack comments: None

PC specs used to test the game:

CPU: i5 2500
GPU: HD 6850


Known Issues

Black Squares

  • Status: Fixed
  • Type: Minor
  • Description: Black Squares appear behind weapons
  • Workaround: Disabling Alpha correction (FBA) in GSdx (D3D9) graphics plug-in's configuration or using D3D 10 renderer. Fixed in r5649.

Corrupt Flashbacks

  • Status: Active
  • Type: Serious
  • Description: Flashback Cutscenes are corrupt and you are unable to tell whats going on
  • Workaround: Under "special game fixes" checking the "manual fix" box and "switch to software mode for cutscenes" or pressing F9 durring play, solves the issue

Vedan: Myna Out of bounds

  • Status: Active
  • Type: Serious
  • Description: Upon reaching Vedan: Myna, you may suffer a glitch where your character gets stuck to the roof of the map when passing over certain sections of the map, particularly on or around the railroad tracks. Sometimes the character will suddenly be thrown high into the air and fall back to the ground instead of going out of bounds.
  • Workaround: There is currently no solution to this bug. Some report that modifying the VU clamping or rounding may fix it, but most report that no combination of these settings works. This bug occurs primarily on the railroad tracks (whether you're walking or standing atop the train). The only confirmed workaround is to avoid walking on the tracks; stay on the raised sidewalk, instead, and save your state often, just in case. Saving to multiple slots is also advised, in case you accidentally save just before you get stuck. If you do go out of bounds, there is no in-game way to return and you'll have to either load to a state before you went out of bounds or reset the game and load the last save.