Rogue Galaxy: Difference between revisions
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RedDevilus (talk | contribs) m (Upscaled wrong minimap) |
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|Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle. | |Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 11 | |||
|CPU=Intel Core i7-8700K | |||
|GPU=nVidia RTX 2080 | |||
|Revision=1.7.0 (dev 2221) | |||
|Graphics=Default(core 1.7) | |||
|Sound=*Default (core 1.7) | |||
|Comments=Runs flawlessly on the Vulkan renderer. Use "Autoflush" in the hacks section for accurate glow effects from lamps and such on Hardware rendering. If upscaling, requires "Round Sprite: Half" to align minimap lines and size the field menu viewport properly. In addition, ghosting occurs on glow effects (when upscaling), no way to rectify this issue in any way tested. | |||
|Tester=Raus The Janitor | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |