Rogue Galaxy: Difference between revisions

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m (Upscaled wrong minimap)
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|Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle.
|Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle.
|Tester=Nyahello
|Tester=Nyahello
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=Intel Core i7-8700K
|GPU=nVidia RTX 2080
|Revision=1.7.0 (dev 2221)
|Graphics=Default(core 1.7)
|Sound=*Default (core 1.7)
|Comments=Runs flawlessly on the Vulkan renderer. Use "Autoflush" in the hacks section for accurate glow effects from lamps and such on Hardware rendering. If upscaling, requires "Round Sprite: Half" to align minimap lines and size the field menu viewport properly. In addition, ghosting occurs on glow effects (when upscaling), no way to rectify this issue in any way tested.
|Tester=Raus The Janitor
}}
}}
{{TestingFooter}}
{{TestingFooter}}