Rogue Galaxy: Difference between revisions

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|serialsNTSCJ      = SCPS-15102<br />SCPS-17013 <small>(Directors Cut)</small><br />SCPS-19254 <small>(PlayStation 2 the Best)</small><br />SCAJ-20162<br />NPJC-00009 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SCPS-15102<br />SCPS-17013 <small>(Directors Cut)</small><br />SCPS-19254 <small>(PlayStation 2 the Best)</small><br />SCAJ-20162<br />NPJC-00009 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 8, 2005<br />March 21, 2007<br />March 30, 2007 <small>(Korea)</small><br />March 26, 2009 <small>(PlayStation 2 the Best)</small><br />August 20, 2014 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = December 8, 2005<br />March 21, 2007 <small>(Directors Cut)</small><br />March 30, 2007 <small>(Korea)</small><br />March 26, 2009 <small>(PlayStation 2 the Best)</small><br />August 20, 2014 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{Issue
{{Issue
|IssueName=Steve's Power Break crash
|IssueName=Steve's Power Break crash
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=When using a custom resolution PCSX2 crashes while attempting Steve's charge attack against enemies that require 'Power Break' (holding down the X button).  
|Description=When using a custom resolution PCSX2 crashes while attempting Steve's charge attack against enemies that require 'Power Break' (holding down the X button).  
|Workaround=Run the game at native or set it to a scaling factor (2x, 3x, 4x, etc), or when fighting enemies that require this attack, switch to Steve and do not use his Power Break at any moment during the battle. Instead, guard and wait for other party members to use their charge attack.
|Workaround=Fixed In recent PCSX2 1.5.0 dev build, for older versions Run the game at native or set it to a scaling factor (2x, 3x, 4x, etc), or when fighting enemies that require this attack, switch to Steve and do not use his Power Break at any moment during the battle. Instead, guard and wait for other party members to use their charge attack.
}}
}}


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{{Issue
{{Issue
|IssueName=Corrupt water textures
|IssueName=Corrupt water textures
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=In Hardware mode some corrupt textures can be seen underneath the water.
|Description=In Hardware mode some corrupt textures can be seen underneath the water.
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=NTSC-U
|Description=All text appear in a tint of gray instead of the normal white
|Description=All text appear in a tint of gray instead of the normal white
|Workaround=Use a software renderer of GSdx or set renderer to OpenGL Hardware and Blending Unit Accuracy to Full (yes this comes with a speed hit)
|Workaround=Use a software renderer of GSdx or set renderer to OpenGL Hardware and Blending Unit Accuracy to Full (yes this comes with a speed hit)
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