Rogue Galaxy: Difference between revisions

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|genre            = Action, RPG
|genre            = Action, RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Rogue_Galaxy Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Rogue_Galaxy Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/929240-rogue-galaxy Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/929240-rogue-galaxy Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/rogue-galaxy Metacritic]|83/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/rogue-galaxy Metacritic]|83/100}}
|gameinfo          = From the developers of the critically acclaimed Dark Cloud 2 and Dragon Quest series, Level-5 delivers an unparalleled role-playing game experience with Rogue Galaxy for the PS2.  Set in a vast world, this action-RPG provides gamers with visually stunning backdrops, an immersive storyline with plenty of unexpected twists, and a proprietary combat system that gives the player total control of an epic adventure.  Control up to three characters at a time, each colorfully brought to life within highly detailed environments.  In addition to the compelling storyline, gamers will have access to multiple mini-games and be able to generate custom weapons and items by creating their own factory.<br />
|gameinfo          = From the developers of the critically acclaimed Dark Cloud 2 and Dragon Quest series, Level-5 delivers an unparalleled role-playing game experience with Rogue Galaxy for the PS2.  Set in a vast world, this action-RPG provides gamers with visually stunning backdrops, an immersive storyline with plenty of unexpected twists, and a proprietary combat system that gives the player total control of an epic adventure.  Control up to three characters at a time, each colorfully brought to life within highly detailed environments.  In addition to the compelling storyline, gamers will have access to multiple mini-games and be able to generate custom weapons and items by creating their own factory.<br />
The story of Jaster Rogue, a good-natured young man who's just trying to make ends meet hunting beasts on his dusty little home planet. He longs for more excitement in his life, and he gets it when one day he has a run-in with an enigmatic man who is a highly experienced bounty hunter.  
The story of Jaster Rogue, a good-natured young man who's just trying to make ends meet hunting beasts on his dusty little home planet. He longs for more excitement in his life, and he gets it when one day he has a run-in with an enigmatic man who is a highly experienced bounty hunter.  
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|GPU=ATI Radeon HD 4850 512MB
|GPU=ATI Radeon HD 4850 512MB
|Revision=1.0.0 (r5350)
|Revision=1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
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* Speedhacks:  
** INTC Spin Detection
** INTC Spin Detection
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
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|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
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|GPU=NVIDIA GeForce GTX 2060m 4GB
|GPU=NVIDIA GeForce GTX 2060m 4GB
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
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* Speedhacks:  
* Speedhacks:  
** INTC Spin Detection
** INTC Spin Detection
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** Automatic Gamefixes
** Automatic Gamefixes
** Widescreen Patches
** Widescreen Patches
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|Graphics=GSdx 1.2 AVX2
|Graphics=GSdx 1.2 AVX2
|Sound=
|Sound=
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|GPU=AMD Radeon RX 570
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1154)  
|Revision=1.7.0 (dev 1154)  
<spoiler show="Settings" hide="Hide">
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*Speedhacks: preset 3
*Speedhacks: preset 3
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|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
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*Software rendering mode
*Software rendering mode
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|Sound=*Default (core 1.7)
|Sound=*Default (core 1.7)
|Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle.
|Comments=Moderate slowdowns when opening the field menu, when there are multiple enemies or lots of effects on screen during battle.
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|Sound=Default (core 1.7)
|Sound=Default (core 1.7)
|Comments=Runs flawlessly on the Vulkan renderer. Use "Autoflush" in the hacks section for accurate glow effects from lamps and such on Hardware rendering. If upscaling, requires "Round Sprite: Half" to align minimap lines and size the field menu viewport properly. In addition, ghosting occurs on glow effects (when upscaling), no way to rectify this issue in any way tested.
|Comments=Runs flawlessly on the Vulkan renderer. Use "Autoflush" in the hacks section for accurate glow effects from lamps and such on Hardware rendering. If upscaling, requires "Round Sprite: Half" to align minimap lines and size the field menu viewport properly. In addition, ghosting occurs on glow effects (when upscaling), no way to rectify this issue in any way tested.
|Tester=Raus The Janitor
|Tester=Coornio
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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