Rocky: Difference between revisions

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83 bytes added ,  10 February 2019
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|Revision=1.5.0 dev 2613
|Revision=1.5.0 dev 2613
|Graphics=GSdx 1.1.0
|Graphics=GSdx 1.1.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 (Hardware)
* Renderer: Direct3D 11 (Hardware)
* Interlacing: Auto
* Interlacing: Auto
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* Mipmapping: Automatic
* Mipmapping: Automatic
* CRC Hack Level: Full
* CRC Hack Level: Full
</spoiler>
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments= Run in Direct3D. OpenGL takes huge hit on framerate when fights start. In Emulation Settings, set EE/IOP Clamping mode to NONE or else game will not load character select screen properly. Under Game Fixes check off Delay VIF1 Stalls to prevent game from locking up throughout. Used Alpha Stencil in hardware hacks to fix fighter shadows. There are still some broken shadows floating above the ring in Hardware mode.
|Comments= Bios USA 2.30 with no speedhacks. Run in Direct3D. OpenGL takes huge hit on framerate when fights start. In Emulation Settings, set EE/IOP Clamping mode to NONE or else game will not load character select screen properly. Under Game Fixes check off Delay VIF1 Stalls to prevent game from locking up throughout. Used Alpha Stencil in hardware hacks to fix fighter shadows. There are still some broken shadows floating above the ring in Hardware mode.
|Tester=Scissorman
|Tester=Scissorman
}}
}}
ninja
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