Ring of Red

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Ring of Red
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES50113
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows 7 Home Premium x64
  • AMD Phenom II X6 1055T
  • Auzentech X-Fi Forte
0.9.8 r4600 GSdx 4600 (MSVC 15.00, SSE2) 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad svn (r4510) 0.10.0
BIOS: Europe v01.60, FPS: 10-50, FMVs such as the one at the intro crash the game (skippable with START), with later ones preventing players from finishing it. There seems to be noticeable slowdown (down to ~10FPS) when reading from the disc, though after loading is complete the game plays smoothly with only some very minor graphical glitches in the battle action icons. 24.132.197.33
PAL Windows 8
  • Intel Core i7 3770 (non-K, +0.4GHz boost)
  • NVIDIA GeForce GTX670 2GB
r5350 GSdx r5334
  • SPU2-X r5324
  • LilyPad r5282
Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine. XpanD