Ring of Red: Difference between revisions
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*[http://forums.pcsx2.net/Thread-Ring-of-Red-SLES-50113-E--29224 Ring of Red (SLES 50113) (E)] | |||
*[http://forums.pcsx2.net/Thread-Ring-of-Red-SLUS-20145-U--29226 Ring of Red (SLUS 20145) (U)]}} | *[http://forums.pcsx2.net/Thread-Ring-of-Red-SLUS-20145-U--29226 Ring of Red (SLUS 20145) (U)]}} |
Revision as of 06:58, 7 December 2014
Developer(s): Konami
Genre: Turn-based tactics
Wikipedia: Link
Game review links: Metacritic
Game review score: 82/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows 7 Home Premium x64 |
|
0.9.8 r4600 | GSdx 4600 (MSVC 15.00, SSE2) 0.1.16 |
|
BIOS: Europe v01.60, FPS: 10-50, FMVs such as the one at the intro crash the game (skippable with START), with later ones preventing players from finishing it. There seems to be noticeable slowdown (down to ~10FPS) when reading from the disc, though after loading is complete the game plays smoothly with only some very minor graphical glitches in the battle action icons. | 24.132.197.33 |
PAL | Windows 8 |
|
r5350 | GSdx r5334 |
|
Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine. | XpanD |