Ring of Red: Difference between revisions

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{{info-stub}}
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{{infobox game
{{infobox
|image            =
|image            =
|caption          =
|caption          =
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|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
}}
|pcsx2ver          = r5350
 
|gsname            = GSdx
[[Category:Temp - unverified automatically converted pages]]
|gsver            = r5334
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|soundname        = SPU2-X
{{TestingHeader|OS=Windows}}
|soundver          = r5324
{{TestingEntry
|padname          = LilyPad
|Status=?
|padver            = r5282
|Region=?
|dvdplugname      = Linuz Iso CDVD
|OS=?
|dvdplugver        = r5350
|CPU=Intel Core i7 3770 (non-K, +0.4GHz boost)
|biosver          = Europe v01.60
|GPU=NVIDIA GeForce GTX670 2GB
|hacks            =
|Revision=r5350
|fpsinfo          = 60
|Graphics=GSdx r5334
|comment          = Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine.
|Sound=
* SPU2-X r5324
* LilyPad r5282
|Comments=BIOS: Europe v01.60, Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine.
, Realtek ALC898, Windows 8. Needs audio set to DirectSound to avoid crashes.
|Tester=?
}}
{{TestingFooter}}
 
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{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==


<!-- Linux specs -->
{{Issue
|linuxpcsx2ver    =
|IssueName=
|linuxgsname      =
|IsFixed=
|linuxgsver        =
|IssueLevel=
|linuxsoundname    =
|Description=
|linuxsoundver    =
|Workaround=
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel Core i7 3770 (non-K, +0.4GHz boost)
|gputype          = NVIDIA GeForce GTX670 2GB
|pccomment        = Realtek ALC898, Windows 8. Needs audio set to DirectSound to avoid crashes.
}}
}}
-->

Revision as of 06:08, 14 August 2014

Ring of Red
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES50113
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Core i7 3770 (non-K, +0.4GHz boost)
  • NVIDIA GeForce GTX670 2GB
r5350 GSdx r5334
  • SPU2-X r5324
  • LilyPad r5282
BIOS: Europe v01.60, Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine.

, Realtek ALC898, Windows 8. Needs audio set to DirectSound to avoid crashes.

?