Ring of Red: Difference between revisions

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m (7 revisions)
(Small update after a good while, same guy who added info to this page before. Works great with 1.0.0! :))
Line 23: Line 23:
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    =
|statusPAL        = 1
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 35: Line 35:
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = 0.9.8 r4600
|pcsx2ver          = 1.0.0 (r5350)
|gsname            = GSdx
|gsname            = GSdx
|gsver            = 4600 (MSVC 15.00, SSE2) 0.1.16
|gsver            = 5334 (MSVC 16.00, AVX) 0.1.16
|soundname        = SPU-2X
|soundname        = SPU2-X
|soundver          = r4600m 1.4.0
|soundver          = r5324 2.0.0
|padname          = LilyPad
|padname          = LilyPad
|padver            = svn (r4510) 0.10.0
|padver            = svn (r5282) 0.11.0
|dvdplugname      = cdvdGigaherz
|dvdplugname      = Linuz Iso CDVD
|dvdplugver        = (r4510) 0.8.0
|dvdplugver        = (r5350) 0.9.0
|biosver          = Europe v01.60
|biosver          = Europe v01.60
|hacks            =
|hacks            =
|fpsinfo          = 10-50
|fpsinfo          = 60
|comment          = FMVs such as the one at the intro crash the game (skippable with START), with later ones preventing players from finishing it. There seems to be noticeable slowdown (down to ~10FPS) when reading from the disc, though after loading is complete the game plays smoothly with only some very minor graphical glitches in the battle action icons.
|comment          = Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine.
 
This was tested on the following PC:
Gigabyte FXA890-UD5, AMD Phenom II X6 1055T, Kingston 1600MHz RAM (8GB, 4x2), CF'd AMD/ATI 5770 video cards, Auzentech X-Fi Forte, Windows 7 Home Premium x64 (English).


<!-- Linux specs -->
<!-- Linux specs -->
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|linuxcomment      =
|linuxcomment      =
<!-- Minimal PC specs -->
<!-- Minimal PC specs -->
|cputype          =  
|cputype          = Intel Core i7 3770 (non-K, +0.4GHz boost)
|gputype          =  
|gputype          = NVIDIA GeForce GTX670 2GB
|pccomment        =  
|pccomment        = Realtek ALC898, Windows 8. Needs audio set to DirectSound to avoid crashes.
}}
}}

Revision as of 08:19, 3 May 2013

Ring of Red
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES50113
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: 1.0.0 (r5350)
Graphics by GSdx: 5334 (MSVC 16.00, AVX) 0.1.16
Sound by SPU2-X: r5324 2.0.0
Pad plugin is LilyPad: svn (r5282) 0.11.0
DVD plugin is Linuz Iso CDVD: (r5350) 0.9.0
BIOS version: Europe v01.60

Comments: Perfectly playable (so far, first few missions) since 1.0.0, with some minor occasional sound and graphics glitches. There also seems to be a grid of sorts visible in menus and cutscenes, though it's easy enough to ignore. Seems to cause crashes with SPU2-X set to XAudio2 on my system, but DirectSound is fine.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i7 3770 (non-K, +0.4GHz boost)
GPU: NVIDIA GeForce GTX670 2GB

Comments: Realtek ALC898, Windows 8. Needs audio set to DirectSound to avoid crashes.