Ring of Red: Difference between revisions

m
→‎top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode
(Fixed up some old test reports of mine, and added a new one. Emulation is now practically perfect for this game!)
m (→‎top: Upgrading links to HTTPS with AutoWikiBrowser in Bot mode)
 
(9 intermediate revisions by 3 users not shown)
Line 7: Line 7:
|gameinfo          = A highly classified prototype mech was stolen from the allied forces in southern Japan and it's up to you to get it back! Take control of monstrous mechs and brave soldiers. Immerse yourself in detailed 3D battle sequences with an exciting style of gameplay that mixes in-depth strategy and real-time action as you lead the allies to victory.<br />
|gameinfo          = A highly classified prototype mech was stolen from the allied forces in southern Japan and it's up to you to get it back! Take control of monstrous mechs and brave soldiers. Immerse yourself in detailed 3D battle sequences with an exciting style of gameplay that mixes in-depth strategy and real-time action as you lead the allies to victory.<br />
The game is based on an alternate history theory that after the defeat of Nazi Germany and Fascist Italy near the end of World War II, Japan was conquered and occupied by both Soviet and American forces - rather than solely by the US, as in actual history.
The game is based on an alternate history theory that after the defeat of Nazi Germany and Fascist Italy near the end of World War II, Japan was conquered and occupied by both Soviet and American forces - rather than solely by the US, as in actual history.
|wikipedia        = [http://en.wikipedia.org/wiki/Ring_of_Red Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ring_of_Red Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/334511-ring-of-red Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/334511-ring-of-red Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ring-of-red Metacritic]|82/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/ring-of-red Metacritic]|82/100}}
|na_rating_text    = Animated Blood, Violence
|na_rating_text    = Animated Blood, Violence
|na_rating        = T
|na_rating        = T
|french            = SLES-50113
|french            = SLES-50113
|german            = SLES-50113
|german            = SLES-50113
|japanese          = SLPM-60122 & SLPM-62013
|japanese          = SLPM-60122 & SLPM-62013 &  VW009-J1 &  SLPM-62091 &  VW009-J2
|english          = SLES-50113 & SLUS-20145
|english          = SLES-50113 & SLUS-20145
|widescreenpatch  = 1
|widescreenpatch  = 1
Line 21: Line 21:
|serialsNTSCU      = SLUS-20145
|serialsNTSCU      = SLUS-20145
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 12, 2001<br />October 4, 2011
|releasedateNTSCU  = March 12, 2001<br />October 4, 2011 <small>(PS2 Classics)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 35: Line 35:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-62013<br />SLPM-62091 <small>(Konami the Best)</small><br />SLPM-60122 <small>(Trial version, Taikenban)</small>
|serialsNTSCJ      = SLPM-62013<br />VW009-J1<br />SLPM-62091 <small>(Konami the Best)</small><br />VW009-J2 <small>(Konami the Best)</small><br />SLPM-60122 <small>(Trial version, Taikenban)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = September 21, 2000<br />September 27, 2001 <small>(Konami the Best)</small>
|releasedateNTSCJ  = September 21, 2000<br />September 27, 2001 <small>(Konami the Best)</small>
Line 56: Line 56:
* SPU2-X r4600m 1.4.0
* SPU2-X r4600m 1.4.0
* LilyPad svn (r4510) 0.10.0
* LilyPad svn (r4510) 0.10.0
|Comments=BIOS: Europe v01.60, FPS: 10-50, FMVs such as the one at the intro crash the game (skippable with START), with later ones preventing players from finishing it. There seems to be noticeable slowdown (down to ~10FPS) when reading from the disc, though after loading is complete the game plays smoothly with only some very minor graphical glitches in the battle action icons.
|Comments=FMVs such as the one at the intro crash the game (skippable with START), with later ones preventing players from finishing it. There seems to be noticeable slowdown (down to ~10FPS) when reading from the disc, though after loading is complete the game plays smoothly with only some very minor graphical glitches in the battle action icons.
|Tester=24.132.197.33
|Tester=XpanD
}}
}}
{{TestingEntry
{{TestingEntry
Line 107: Line 107:


== Trivia ==
== Trivia ==
* Original names: '''RING OF RED''' (SLPM-62013), '''RING OF RED コナミ ザ・ベスト''' (SLPM-62091), '''リングオブレッド体験版''' (SLPM-60122), '''リングオブレッド''' (SLPM-62013)
* Original names: '''リングオブレッド''' (SLPM-62013) & (SLPM-62091)




Line 113: Line 113:
<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==


Line 119: Line 120:
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=When running with a non-native internal resolution set in GSdx, there's a grid over FMV and the scenes in between battles.
|Description=When running with a non-native internal resolution set in GSdx, there's a grid over FMV and the scenes in between battles as well as some other visual noise (yellow/white lines, mostly).
|Workaround=Either temporarily revert back to native resolution before/during one of these scenes, or enable the "Align Sprite" HW Hack to lessen the effect a bit.
|Workaround=Go to Config > Emulation Settings > Game Fixes tab, click "Enable manual game fixes" and turn on the "Switch to GSdx software rendering when an FMV plays" fix. Alternatively you can go to software mode and back manually with the F9 button, or just play the game in native resolution or software mode. Going to Config > Video (GS) > Plugin Settings, clicking "Enable HW Hacks", going to Configure Hacks, and enabling the "Align Sprite" hack will lessen the effect a bit.
}}
}}


ninja
834

edits