Resident Evil Code: Veronica X: Difference between revisions
Resident Evil Code: Veronica X (view source)
Revision as of 17:19, 20 November 2021
, 20 November 2021no edit summary
No edit summary |
No edit summary |
||
Line 169: | Line 169: | ||
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO. 16GB (2x8GB) DDR3-1866 G.SKILL. Had a minor regression with the graphics in PCSX2 1.4.0, but it was fixed again in a later update in the recent v1.5.0 developer builds. FPS: 60/60 | |Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO. 16GB (2x8GB) DDR3-1866 G.SKILL. Had a minor regression with the graphics in PCSX2 1.4.0, but it was fixed again in a later update in the recent v1.5.0 developer builds. FPS: 60/60 | ||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U/PAL-M4 <small>(Russian Version)</small> | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-2002 | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
<small style="font-size:10px;"> | |||
* Renderer: Direct3D 11 and OpenGL (Hardware) | |||
* Native Resolution: 2560x1440 | |||
* Texture Filtering: Bilinear (Forced and PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X | |||
* LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 60 FPS, without freezes, brakes and bugs. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- |