Resident Evil Code: Veronica X: Difference between revisions

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{{infobox
{{infobox
|image            = Code Veronica X (NTSC).jpg
|image            = Code Veronica X (NTSC).jpg
|caption          = NTSC cover
|caption          = NTSC-U cover
|developer        = Capcom
|developer        = Capcom
|publisher        = [[Capcom]]
|publisher        = [[Capcom]]
|genre            = Action, Adventure, Horror
|genre            = Action, Adventure, Horror
|wikipedia        = [https://en.wikipedia.org/wiki/Resident_Evil_%E2%80%93_Code:_Veronica Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Resident_Evil_%E2%80%93_Code:_Veronica Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/445328-resident-evil-code-veronica-x Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/445328-resident-evil-code-veronica-x Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/445328-resident-evil-code-veronica-x/index.html GameRankings]|82/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/resident-evil-code-veronica-x Metacritic]|84/100}}
|reviewlinks      = {{ReviewLink|[https://www.gamespot.com/reviews/resident-evil-code-veronica-x-review/1900-2806289/ GameSpot]|9/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/resident-evil-code-veronica-x Metacritic]|84/100}}, {{ReviewLink|[https://www.ign.com/articles/2001/08/27/resident-evil-code-veronica-x IGN]|6.5/10}}
|gameinfo          = Experience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X.  After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris.  Join Claire as she uncovers the insidious activities of the Umbrella Corporation.  Avoid or eliminate flesh-eating zombies and horrific beasts.  Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.<br />
|gameinfo          = Experience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X.  After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris.  Join Claire as she uncovers the insidious activities of the Umbrella Corporation.  Avoid or eliminate flesh-eating zombies and horrific beasts.  Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.<br />
The story focuses on Claire Redfield and Steve Burnside during a T-virus outbreak on an island and are confronted by the Ashford family members. Besides controlling Claire and Steve, the player also has control over Chris Redfield, Claire's brother who tries to save his sister.
The story focuses on Claire Redfield and Steve Burnside during a T-virus outbreak on an island and are confronted by the Ashford family members. Besides controlling Claire and Steve, the player also has control over Chris Redfield, Claire's brother who tries to save his sister.
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|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = D
|japan_rating      = D
|japan_rating_text = Violence
|au_rating        = MA
|au_rating_text    = Medium Level Animated Violence
|eu_rating        = 16+
|eu_rating        = 16+
|eu_rating_text    = Violence
|eu_rating_text    = Violence
|na_rating_text    = Animated Blood and Gore, Animated Violence
|na_rating_text    = Blood and Gore, Violence
|na_rating        = M
|na_rating        = M
<!-- Language props -->
<!-- Language props -->
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|french            = SLES-50306
|french            = SLES-50306
|german            = SLES-50306
|german            = SLES-50306
|japanese          = SLPM-65022 & SLPM-65357 & SLPM-66520 & NPJD-00001 & SLPM-55143
|japanese          = SLPM-65022 & SLPM-65357 & SLPM-66520 & SLPM-55143
|english          = SLES-50306 & SLUS-20184 & SLUS-20184GH
|english          = SLES-50306 & SLUS-20184 & SLUS-20184GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65022<br />SLPM-65357 <small>(CapKore)</small><br />SLPM-66520 <small>(Premium Pack)</small><br />SLPM-55143 <small>(Best Price)</small><br />NPJD-00001 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPM-65022<br />SLPM-65357 <small>(CapKore)</small><br />SLPM-66520 <small>(Premium Pack)</small><br />SLPM-55143 <small>(Best Price)</small>
|CRCsNTSCJ        = D0CF2395
|CRCsNTSCJ        = D0CF2395
|releasedateNTSCJ  = March 22, 2001<br />August 5, 2003 <small>(CapKore)</small><br />August 24, 2006 <small>(Premium Pack)</small><br />February 19, 2009 <small>(Best Price)</small><br />July 25, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = March 22, 2001<br />August 5, 2003 <small>(CapKore)</small><br />August 24, 2006 <small>(Premium Pack)</small><br />February 19, 2009 <small>(Best Price)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO. 16GB (2x8GB) DDR3-1866 G.SKILL. Had a minor regression with the graphics in PCSX2 1.4.0, but it was fixed again in a later update in the recent v1.5.0 developer builds. FPS: 60/60
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO. 16GB (2x8GB) DDR3-1866 G.SKILL. Had a minor regression with the graphics in PCSX2 1.4.0, but it was fixed again in a later update in the recent v1.5.0 developer builds. FPS: 60/60
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL-M4 <small>(Russian Version)</small>
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
* SPU2-X
* LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) 60 FPS, without freezes and brakes. Bugs: I use 1080p to get rid of flickering textures.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''バイオハザード コード:ベロニカ 完全版''' (SLPM-65022) & (SLPM-65357) & (SLPM-66520) & (SLPM-55143)
* Original names: '''バイオハザード コード:ベロニカ 完全版''' (SLPM-65022) & (SLPM-65357) & (SLPM-66520) & (SLPM-55143)
* Also known as '''BioHazard Code: Veronica Kanzenban''' (JP), '''BioHazard Code: Veronica Complete''' (JP)
* Also known as '''BioHazard Code: Veronica Kanzenban''' (JP), '''BioHazard Code: Veronica Complete''' (JP)


==Known Issues==
==Known Issues==
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|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "'''Unscale Point Line'''" hack. Alternatively set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", click "Enable HW Hacks", go to Configure Hacks and enable the "'''Unscale Point Line'''" hack. Alternatively set the Internal Resolution to "Native" or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Texture flickering
|IssueName=Texture flickering
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|Workaround=Switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Screen cut off at the bottom
|IssueName=Screen cut off at the bottom
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|Workaround=This has been fixed in recent PCSX2 v1.5.0 git builds.
|Workaround=This has been fixed in recent PCSX2 v1.5.0 git builds.
}}
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
<spoiler show="Show Images" hide="Hide Images">
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
RECVX-001.png
RECVX-001.png
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Resident_Evil_Code_Veronica_X_Forum_6.png
Resident_Evil_Code_Veronica_X_Forum_6.png
</gallery>
</gallery>
</spoiler>




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