Resident Evil 4: Difference between revisions
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{{infobox | {{infobox | ||
|image = Resident Evil 4 (NTSC-U).jpg | |image = Resident Evil 4 (NTSC-U).jpg | ||
|caption = NTSC- | |caption = NTSC-J cover | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = [[Capcom]] | |publisher = [[Capcom]] | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | |serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | ||
|CRCsNTSCJ = 60FA8C69 | |CRCsNTSCJ = 60FA8C69<br />66729161 <small>(Korea)</small> | ||
|releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | |releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Status=2 | |Status=2 | ||
|Region=PAL-M5 | |Region=PAL-M5 | ||
|OS=Windows | |OS=Windows 10 Home, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7. | |Revision=v1.7.2916 | ||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -1 | |||
** VU Cycle Stealing: 1 | |||
** mVU Flag Hack: Enabled | |||
</spoiler> | |||
|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: | * Renderer: OpenGL or Vulkan | ||
* Native Resolution: 2560x1440 | * Native Resolution: 2560x1440 and 2880x1620 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
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* Date Accuracy: Fast (Default) | * Date Accuracy: Fast (Default) | ||
* Blending Accuracy: Basic (Recommended) | * Blending Accuracy: Basic (Recommended) | ||
* FXAA Shader | * FXAA Shader | ||
* External Shader | * External Shader | ||
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* SPU2-X | * SPU2-X | ||
* LilyPad | * LilyPad | ||
|Comments=The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes | |Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. | ||
|Tester= | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Also known as '''BioHazard 4''' (JP) | * Also known as '''BioHazard 4''' (JP) | ||
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
* There is a fan-made [https://www.re4hd.com/?p=9421 Resident Evil 4 HD Project] which you can use to improve textures and models of the PC version of the game. | |||
==Fixed Issues== | ==Fixed Issues== | ||
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|Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings. | |Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Bad Rendering of Infrared Scope | |IssueName=Bad Rendering of Infrared Scope | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description=A pink texture will cover the whole infrared scope instead of a thermal vision | |Description=A pink texture will cover the whole infrared scope instead of a thermal vision | ||
|Workaround=Use the latest 1.5.0 dev builds. | |Workaround=Use the latest 1.5.0 dev builds. For older versions use '''Software mode'''. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Floating flame sprites | |IssueName=Floating flame sprites | ||
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|Workaround=Use the latest 1.5.0 dev builds. | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Minor lines shading bug | |IssueName=Minor lines shading bug |