Resident Evil 4: Difference between revisions

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There are tons of /P?, /D? and related serial suffixes in many games, but for the purposes of this wiki they are just dupes
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m (There are tons of /P?, /D? and related serial suffixes in many games, but for the purposes of this wiki they are just dupes)
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* SPU2-X
* SPU2-X
* LilyPad
* LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. I cleaned up unnecessary bugs in the HW hacks.
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. I cleaned up unnecessary bugs in the HW hacks.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Also known as '''BioHazard 4''' (JP)
* Also known as '''BioHazard 4''' (JP)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.


==Fixed Issues==
==Fixed Issues==
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|Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings.
|Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings.
}}
}}
{{Issue
{{Issue
|IssueName=Bad Rendering of Infrared Scope
|IssueName=Bad Rendering of Infrared Scope
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|Workaround=Use the latest 1.5.0 dev builds.
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}
{{Issue
{{Issue
|IssueName=Floating flame sprites
|IssueName=Floating flame sprites
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|Workaround=Use the latest 1.5.0 dev builds.
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}
{{Issue
{{Issue
|IssueName=Minor lines shading bug
|IssueName=Minor lines shading bug
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