Red Faction

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Revision as of 05:15, 26 August 2011 by MyDreamName (talk | contribs) (There's no "Wait Idle Loop" - I'm assuming you mean "Wait Loop Detection"; some obvious plagiarism; image and such - changed date format to Wikipedia.org format - I feel like I'm forgetting something. :/)
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Red Faction
Red Faction.jpg
Red Faction
Region NTSC-U:
Serial numbers: SLUS-20073
Release date: May 21, 2001
CRCs: FBF28175
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50279
Release date: June 22, 2001
CRCs: 8DC64680
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Volition, Inc.
Genre: First-Person Shooter
Wikipedia: http://en.wikipedia.org/wiki/Red_Faction
Game review links: http://ps2.ign.com/objects/015/015003.html
Game review score: 9.1/10 (IGN)
Game description: Red Faction is a video game that was released in 2001 for Microsoft Windows, Mac and PlayStation 2 by THQ and Volition.

Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.

Winlogo.png Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSdx: r4600
Sound by SPU2-X: r4600
Pad plugin is LilyPad: r4600
BIOS version: USA v2.00

Comments:

  • PAL last tested using PCSX2 0.9.2

Hack comments: Hacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack.

Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: Intel Pentium E2160 (2.4GHz)
GPU: 9600GT

Comments: 40-60FPS depending on the scene.

Known issues:

Videos not Showing

  • Solution - Use software mode in GSdx (F9)

Corrupted Ground Textures

Some ground textures will get corrupted and flickering

  • Solution - Use GSdx revisions older than r1425 or ZeroGS as plugin

This article has been partly taken from Wikipedia