Red Faction: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 87: Line 87:


[[Category:temp Navbox required]]
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Red-Faction-SLES-50279-G--30594 Red Faction (SLES 50279) (G)]}}

Revision as of 07:45, 5 December 2014

Red Faction

Red Faction
Region NTSC-U:
Serial numbers: SLUS-20073
Release date: May 21, 2001
CRCs: FBF28175
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50279
Release date: June 22, 2001
CRCs: 8DC64680
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Volition, Inc.
Genre: First-Person Shooter
Wikipedia: Link
Game review links: IGN
Game review score: 9.1/10 (IGN)
Game description: Red Faction is a video game that was released in 2001 for Microsoft Windows, Mac and PlayStation 2 by THQ and Volition.

Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/PAL ?
  • Intel Pentium E2160 (2.4GHz)
  • 9600GT
0.9.8 GSdx r4600
  • SPU2-X r4600
  • LilyPad r4600
BIOS: USA v2.00, HACKS: Hacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack., PAL last tested using PCSX2 0.9.2, 40-60FPS depending on the scene. Machina



Known Issues

Videos not Showing

  • Status: Active
  • Type: Serious
  • Description: Videos not Showing
  • Workaround: Use software mode in GSdx (F9)

Corrupted Ground Textures

  • Status: Active
  • Type: Minor
  • Description: Some ground textures will get corrupted and flickering
  • Workaround: Use GSdx revisions older than r1425 or ZeroGS as plugin
Public compatibility forum links