Red Faction: Difference between revisions
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MyDreamName (talk | contribs) (Did I seriously change that "than" to "then" in a grammar fix? I must have been tired. :/; removed NTSC-J section. Removed "Idle Loop") |
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|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = 0.9.8 | |pcsx2ver = 0.9.8 | ||
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|dvdplugver = | |dvdplugver = | ||
|biosver = USA v2.00 | |biosver = USA v2.00 | ||
|hacks = | |hacks = *INTC Spin, Idle Loop, mVU flag hack. | ||
|fpsinfo = | |fpsinfo = | ||
|comment = | |comment = |
Revision as of 03:51, 26 August 2011
Red Faction | |||||||||||||||||||||||||||||
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Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSdx: | r4600 |
Sound by SPU2-X: | 1.4 r4600 |
Pad plugin is LilyPad: | 0.10.0 |
BIOS version: | USA v2.00 |
Comments:
- PAL last tested in 0.9.2
Hack comments:
- INTC Spin, Idle Loop, mVU flag hack.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium E2160 (2.4GHz) |
GPU: | 9600GT |
Comments: 40-60FPS depending on the scene.
Known issues:
Videos not Showing
- Solution - Use software mode in GSdx (F9)
Corrupted Ground Textures
Some ground textures will get corrupted and flickering
- Solution - Use GSdx revisions older than r1425 or ZeroGS as plugin