Red Faction: Difference between revisions

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(Did I seriously change that "than" to "then" in a grammar fix? I must have been tired. :/; removed NTSC-J section. Removed "Idle Loop")
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{{info-stub}}
{{infobox
 
|image            = Red_Faction.jpg
{{infobox game
|caption          = Red Faction
|image            =
|developer        = [[Volition|Volition Inc.]]
|caption          =
|publisher        = [[THQ]] (US, EU), [[Sony|SCEA]] (US)
|developer        =
|genre            = Action, Shooter, Arcade
|genre            =
|gameinfo          = A revolution has begun on Mars, and you are at the forefront. As part of a rebellious organization known as Red Faction, you must battle through 20 levels that feature deep seas, natural caves, Ultor Corporation's bases, and more. Hijack five land, sea, and air vehicles--each equipped with weapons--including an ATV, a submarine, and a high-flying fighter. Help yourself to 15 weapons of mass destruction, such as railguns, rocket launchers, riot sticks, and heavy explosives. Stealth, cooperation, and action are all important to achieve success.<br />
|gameinfo          =
Red Faction takes place on Mars in the late 21st century. The player controls a miner named Parker who helps lead a rebellion against the Ultor Corporation. The premiere feature of the game is its "Geo-Mod" technology, short for "geometry modification", which provided destructible environments, allowing the player to destroy certain sections of the scenery in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.
|wikipedia        =
|wikipedia        = [https://en.wikipedia.org/wiki/Red_Faction Link]
|reviewlinks      =
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/367196-red-faction Link]
|reviewscore      =
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/015/015003.html IGN]|9.1/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/red-faction Metacritic]|88/100}}
|eu_rating        = 16+
|na_rating_text    = Blood and Gore, Violence
|na_rating        = M
|french            = SLES-50278
|english          = SLES-50277 & SLUS-20073 & SLUS-20073GH & SLUS-29005 & SLUS-28002 & NPUD-20073
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20073
|serialsNTSCU      = SLUS-20073<br />SLUS-20073GH <small>(Greatest Hits)</small><br />SLUS-29005 <small>(Regular Demo)</small><br />SLUS-28002 <small>(Trade Demo)</small><br />NPUD-20073 <small>(PS2 Classics)</small>
|CRCsNTSCU        = FBF28175
|CRCsNTSCU        = FBF28175
|releasedateNTSCU  = 05/21/01
|releasedateNTSCU  = May 21, 2001<br />April 17, 2002 <small>(Greatest Hits)</small><br />April 24, 2012 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
Line 20: Line 27:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50279
|serialsPAL        = SLES-50277<br />SLES-50278<br />SLES-50279<br />SLES-50277-P <small>(Platinum)</small><br />SLES-50279-P <small>(Platinum)</small><br />SLED-50286 <small>(Demo)</small>
|CRCsPAL          = 8DC64680
|CRCsPAL          = 8DC64680
|releasedatePAL    = 06/22/01
|releasedatePAL    = June 22, 2001<br />May 31, 2002 <small>(Platinum)</small><br />April 18, 2012 <small>(PS2 Classics)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- Windows specs -->
|pcsx2ver          = 0.9.8
|gsname            = GSdx
|gsver            = r4600
|soundname        = SPU2-X
|soundver          = 1.4 r4600
|padname          = LilyPad
|padver            = 0.10.0
|dvdplugname      =
|dvdplugver        =
|biosver          = USA v2.00
|hacks            = *INTC Spin, Idle Loop, mVU flag hack.
|fpsinfo          =
|comment          =
*PAL last tested in 0.9.2
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel Pentium E2160 (2.4GHz)
|gputype          = 9600GT
|pccomment        = 40-60FPS depending on the scene.
}}
}}


==Known issues:==
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=?
|CPU=Intel Pentium E2160 (2.4GHz)
|GPU=9600GT
|Revision=0.9.8
|Graphics=GSdx r4600
|Sound=
* SPU2-X r4600
* LilyPad r4600
|Comments=BIOS: USA v2.00, HACKS: Hacks: INTC Spin Detection, Wait Loop Detection, mVU Flag Hack., PAL last tested using PCSX2 0.9.2, 40-60FPS depending on the scene.
|Tester=Machina
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=1.1.0 r5766
|Graphics=GSdx 5764 SSE41
|Sound=
*SPU2-X 5764 2.0.0
*LilyPad 5764 0.11.0
|Comments=Runs at 200% full speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 5893 .svn
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra presern Sign, EE/VU Rounding: Nearest, Swith to Gsdx Software rendering when a FMV plays, Its important you use the gamefixes and for some caution,theses specifications-EE/VU Clamp modes: Extra presern Sign
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingFooter}}
 
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
 
 
 
 
==Known Issues==
 
{{Issue
|IssueName=Videos not Showing
|IsFixed=0
|IssueLevel=0
|Description=Videos not Showing
|Workaround=Use software mode in GSdx (F9)
}}
 
{{Issue
|IssueName=Corrupted Ground Textures
|IsFixed=0
|IssueLevel=0
|Description=Some ground textures will get corrupted and flickering
|Workaround=Use GSdx revisions older than r1425 or ZeroGS as plugin
}}
 
==The gallery==
<gallery>
File:Red_Faction_Forum_1.jpg|Red Faction (SLUS 20073)
File:Red_Faction_Forum_2.jpg|Red Faction (SLES 50279)
</gallery>


===Videos not Showing===
[[Category:temp Navbox required]]
* Solution - Use software mode in GSdx (F9)


===Corrupted Ground Textures===
{{ForumLinksList|list=
Some ground textures will get corrupted and flickering
*[http://forums.pcsx2.net/Thread-Red-Faction-SLUS-20073-U--28934 Red Faction (SLUS 20073) (U)]
* Solution - Use GSdx revisions older than r1425 or ZeroGS as plugin
*[http://forums.pcsx2.net/Thread-Red-Faction-SLES-50279-G--30594 Red Faction (SLES 50279) (G)]}}
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