Rayman 3: Hoodlum Havoc: Difference between revisions

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{{Issue
{{Issue
|IssueName=Game is sensitive to VU0 sync
|IssueName=Game is VU0 sensitive
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=If you Overclock the EE to +3 the game will hang at the start of a new game
|Description=The game runs on the OpenSpace engine, which always requires a good sync between VU0 and EE
|Workaround=Return the clock to default
|Workaround=Ensure that the EE is not running too far ahead of VU0
}}
}}