Ratchet & Clank: Up Your Arsenal: Revision history

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Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

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27 March 2024

25 March 2024

14 March 2024

12 March 2024

11 March 2024

1 November 2023

11 October 2023

10 October 2023

11 September 2023

1 February 2023

3 January 2023

18 August 2022

28 June 2022

  • curprev 02:5802:58, 28 June 2022Optim talk contribsm 15,600 bytes +243 Well! I dont know what happened but when I first tested this issue it was not appearing. I just came back to Aquatos after putting in about 10 more hours, pressed start and all the textures disappeared. So this issue is definitely still around, Im not sure why I couldnt replicate it earlier. Disabling partial invalidation fixes it completely though.

22 June 2022

  • curprev 07:3907:39, 22 June 2022Optim talk contribs 15,357 bytes −177 I compared lots of bloom sources to each other using software mode and hardware mode scaled up with every resolution that isnt native up to 8k. With Merge Sprite and Wild arms hack enabled, the problems with bloom are fixed, unless I'm blind and missing a real fine detail. I'm going to go ahead and recommend this solution because I think it's perfect or at least near perfect.
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