Ratchet & Clank: Going Commando: Difference between revisions

m
no edit summary
m (Grammar fixes)
mNo edit summary
Line 43: Line 43:
|OS=?
|OS=?
|CPU=Intel Core i5 @ 4.5 GHz
|CPU=Intel Core i5 @ 4.5 GHz
|GPU=GTX 570
|GPU=Nvidia GeForce GTX 570
|Revision=0.9.9 r5347
|Revision=0.9.9 r5347
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*?
*?
|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps  
|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps  
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate, no VU Cycle stealing, Direct3D HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate, no VU Cycle stealing, Direct3D HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
Line 56: Line 58:
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4GHz
|CPU=Intel Core i7 @ 3.4GHz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GeForce GTX 285 768MB
|Revision=1.1.0 r5492
|Revision=1.1.0 r5492
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx 5464 SSE41
Line 87: Line 89:
|Revision=1.2.1 r5875
|Revision=1.2.1 r5875
|Graphics=GSdx D3D9 Hardware mode
|Graphics=GSdx D3D9 Hardware mode
|Sound=SPU2-X
|Sound=
*SPU2-X
|Comments=*SPEEDHACKS: all recommended, EE Cyclerate lvl3
|Comments=*SPEEDHACKS: all recommended, EE Cyclerate lvl3
*PERFORMANCE: Laggy as hell 24-50 fps it's very unlikely that you'll get stable 50 fps or even like 45-50 40-50... with a similar CPU to mine if you don't have... I say an i5 with at least maybe 2.5 GHz  or something similar don't even bother it's not worth it also worth mentioning garbage graphics on hardware mode software mode looks fine here's some tips if you want to try with a better CPU: if you can use the PAL version because that version is locked on 50 fps so your machine has less work to do, use software mode hardware mode is buggy as hell but it has better fps if you want to minimize the speed hit experiment with the extra rendering thread option choose values between 0 and 4,speedhacks here really come in handy even the VU cycle steal seems to have some effects but keep in mind that it can show false fps
*PERFORMANCE: Laggy as hell 24-50 fps it's very unlikely that you'll get stable 50 fps or even like 45-50 40-50... with a similar CPU to mine if you don't have... I say an i5 with at least maybe 2.5 GHz  or something similar don't even bother it's not worth it also worth mentioning garbage graphics on hardware mode software mode looks fine here's some tips if you want to try with a better CPU: if you can use the PAL version because that version is locked on 50 fps so your machine has less work to do, use software mode hardware mode is buggy as hell but it has better fps if you want to minimize the speed hit experiment with the extra rendering thread option choose values between 0 and 4,speedhacks here really come in handy even the VU cycle steal seems to have some effects but keep in mind that it can show false fps
Line 104: Line 107:
|Revision=1.3.0-20140805121745
|Revision=1.3.0-20140805121745
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=
*SPU2-X
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
|Tester=Clank
|Tester=Clank
ninja
485

edits