Ratchet & Clank: Going Commando: Difference between revisions

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Grammar fixes
m (→‎Known Issues: GDSX (lol) -> GSdx)
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|Region=NTSC/PAL
|Region=NTSC/PAL
|OS=?
|OS=?
|CPU=Core i5 @ 4,5 Ghz
|CPU=Intel Core i5 @ 4.5 GHz
|GPU=GTX 570
|GPU=GTX 570
|Revision=0.9.9 r5347
|Revision=0.9.9 r5347
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps  
|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps  
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate,no Cycle steal , DirectX HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate, no VU Cycle stealing, Direct3D HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
|Tester=Mkav
|Tester=Mkav
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4GHz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=1.1.0 r5492
|Revision=1.1.0 r5492
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|CPU=Intel Core i7 @ 3.8GHz
|GPU=Nvidia GTX 570 1368MB
|GPU=Nvidia GTX 570 1368MB
|Revision=1.1.0 r5829
|Revision=1.1.0 r5829
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows 7 Home Premium 64bit
|OS=Windows 7 Home Premium 64-bit
|CPU=Intel Core I3 550 @ 3.2 Ghz
|CPU=Intel Core i3-550 @ 3.2 GHz
|GPU=ATI Radeon HD 5670 512mb
|GPU=ATI Radeon HD 5670 512MB
|Revision=1.2.1 r5875
|Revision=1.2.1 r5875
|Graphics=GDSX9 Hardware mode
|Graphics=GSdx D3D9 Hardware mode
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=*SPEEDHACKS: all reccomended, EE Cyclerate lvl3
|Comments=*SPEEDHACKS: all recommended, EE Cyclerate lvl3
*PERFORMANCE:Laggy as hell 24-50 fps it's very unlikely that you'll get stable 50 fps or even like 45-50 40-50... with a similar cpu to mine if you don't have... i say an i5 with at least maybe 2.5 Ghz or something similar don't even bother it's not worth it also worth mentioning garbage graphics on hardware mode software mode looks fine here's some tips if you want to try with a better cpu:if you can use the PAL version because that version is locked on 50 fps so your machine has less work to do, use software mode hardware mode is buggy as hell but it has better fps if you want to minimize the speed hit experiment with the extra rendering thread option choose values between 0 and 4,speedhacks here really come in handy even the vu cycle steal seems to have some effects but keep in mind that it can show false fps
*PERFORMANCE: Laggy as hell 24-50 fps it's very unlikely that you'll get stable 50 fps or even like 45-50 40-50... with a similar CPU to mine if you don't have... I say an i5 with at least maybe 2.5 GHz or something similar don't even bother it's not worth it also worth mentioning garbage graphics on hardware mode software mode looks fine here's some tips if you want to try with a better CPU: if you can use the PAL version because that version is locked on 50 fps so your machine has less work to do, use software mode hardware mode is buggy as hell but it has better fps if you want to minimize the speed hit experiment with the extra rendering thread option choose values between 0 and 4,speedhacks here really come in handy even the VU cycle steal seems to have some effects but keep in mind that it can show false fps
*OVERALL:Heavy demanding you really need a powerful pc to run this at a decent speed
*OVERALL:Heavy demanding you really need a powerful PC to run this at a decent speed
*UPDATE: apparently there's a way to play this kinda decently on a similar machine to mine there's a custom pcsx 1.2.1 version that fixes some problem, it partially fixes the garbage textures in hardware mode making the game playable and it kinda boosts the game by a little bit i played a bit of the first stage and i got like 37-50 fps almost everywhere here ill link the youtube video
*UPDATE: apparently there's a way to play this kinda decently on a similar machine to mine there's a custom PCSX2 1.2.1 version that fixes some problem, it partially fixes the garbage textures in hardware mode making the game playable and it kinda boosts the game by a little bit i played a bit of the first stage and i got like 37-50 fps almost everywhere here ill link the YouTube video


Youtube video:https://www.youtube.com/watch?v=WyzWjv2lgB0
Youtube video:https://www.youtube.com/watch?v=WyzWjv2lgB0
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7
|OS=Windows 7
|CPU=i5 460M @2.53GHz
|CPU=Intel Core i5-460M @ 2.53GHz
|GPU=ATI Mobility Radeon HD 5650
|GPU=ATI Mobility Radeon HD 5650
|Revision=1.3.0-20140805121745
|Revision=1.3.0-20140805121745
|Graphics=GDSX
|Graphics=GSdx
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
ninja
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