Ratchet & Clank: Going Commando: Difference between revisions
Ratchet & Clank: Going Commando (view source)
Revision as of 06:53, 23 November 2016
, 23 November 2016Just added a test string.
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(Just added a test string.) |
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|Comments= Mipmapping now works in HW renderer and has been mostly fixed (hooray) I didn't encounter the Thugs-4-Less cutscene freeze as mentioned here. The game runs mostly smooth, but there's still a bit of slowdown when alot of action is occuring onscreen ;). | |Comments= Mipmapping now works in HW renderer and has been mostly fixed (hooray) I didn't encounter the Thugs-4-Less cutscene freeze as mentioned here. The game runs mostly smooth, but there's still a bit of slowdown when alot of action is occuring onscreen ;). | ||
|Tester={{ForumUser|CK1}} | |Tester={{ForumUser|CK1}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 Pro | |||
|CPU=Intel Core i5-4690 @ 3.5Ghz | |||
|GPU=Nvidia GeForce GTX 960 2048MB | |||
|Revision=v1.5.0-dev-1646-g483b3d6 | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments= Works better as expected, really smooth, no lag here. Unfortunatelly game crashed on the Thugs-4-Less cutscene. | |||
|Tester=_AG | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |