Ratchet & Clank: Going Commando: Difference between revisions

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|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
|Comments=Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Using hardware mode, it ran at playable speeds with lag when there are a lot of on screen elements.
|Tester=Clank
|Tester=Clank
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 Home Premium 64bit
|CPU=Intel Core I3 550 @ 3.2 Ghz
|GPU=ATI Radeon HD 5670 512mb
|Revision=1.2.1 r5875
|Graphics=GDSX9 Hardware mode
|Sound=SPU2-X
|Comments=*SPEEDHACKS: all reccomended, EE Cyclerate lvl3
*PERFORMANCE:Laggy as hell 24-50 fps it's very unlikely that you'll get stable 50 fps or even like 45-50 40-50... with a similar cpu to mine if you don't have... i say an i5 with at least maybe 2.5 Ghz  or something similar don't even bother it's not worth it also worth mentioning garbage graphics on hardware mode software mode looks fine here's some tips if you want to try with a better cpu:if you can use the PAL version because that version is locked on 50 fps so your machine has less work to do, use software mode hardware mode is buggy as hell but it has better fps if you want to minimize the speed hit experiment with the extra rendering thread option choose values between 0 and 4,speedhacks here really come in handy even the vu cycle steal seems to have some effects but keep in mind that it can show false fps
*OVERALL:Heavy demanding you really need a powerful pc to run this at a decent speed
|Tester=Razor96
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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