Ratchet & Clank: Going Commando: Difference between revisions
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|image = Ratchet and Clank Going Commando NTSC-U Boxart.jpeg | |image = Ratchet and Clank Going Commando NTSC-U Boxart.jpeg | ||
|caption = NTSC-U Boxart | |caption = NTSC-U Boxart | ||
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|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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[[Category:Temp - unverified automatically converted pages]] | |||
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|CPU=Core i5 @ 4,5 Ghz | |||
|GPU=GTX 570 | |||
|Revision=0.9.9 r5347 | |||
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|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps | |||
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate,no Cycle steal , DirectX HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth | |||
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== See Also == | == See Also == |