Ratchet & Clank: Going Commando: Difference between revisions

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{{infobox
 
{{infobox game
|image            = Ratchet and Clank Going Commando NTSC-U Boxart.jpeg
|image            = Ratchet and Clank Going Commando NTSC-U Boxart.jpeg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
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|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 0.9.9 r5347
|gsname            = GSDX
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            = sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it.
|fpsinfo          =
|comment          = *If you can use PAL version, since it has less slowdowns because of running @ 50fps
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate,no Cycle steal
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Core i5 @ 4,5 Ghz
|gputype          = GTX 570
|pccomment        = DirectX HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
}}
}}
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{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=Core i5 @ 4,5 Ghz
|GPU=GTX 570
|Revision=0.9.9 r5347
|Graphics=GSDX
|Sound=
|Comments=HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., *If you can use PAL version, since it has less slowdowns because of running @ 50fps
*50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate,no Cycle steal , DirectX HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth
|Tester=?
}}
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|Sound=?
|Comments=?
|Tester=?
}}
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== See Also ==
== See Also ==

Revision as of 06:09, 14 August 2014

Ratchet & Clank: Going Commando

NTSC-U Boxart
Region NTSC-U:
Release date: November 11, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51607
Release date: November 21, 2003
CRCs: 2F486E6F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: December 11, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: Link
Game review links: Link
Game review score: Metacritic: 90/100
Game description: The exciting sequel to Ratchet & Clank!!!


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Core i5 @ 4,5 Ghz
  • GTX 570
0.9.9 r5347 GSDX HACKS: sometimes when a video loads the game crashes (PAL version, NTSC seems fine); EE timing hack fixed it., •If you can use PAL version, since it has less slowdowns because of running @ 50fps

•50-60+ FPS (software mode) depending on scene with speedhacks, no EE cycle rate,no Cycle steal , DirectX HW mode = Texture issues(Mipmap) Fix: use software mode with mipmap enabled. You will need CPU power like hardcore to run it smooth

?




See Also