Ratchet & Clank: Difference between revisions
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|OS=? | |OS=? | ||
|CPU=Intel Core i5-2500K @ stock settings | |CPU=Intel Core i5-2500K @ stock settings | ||
|GPU=MSI GTX 470 Hawk @ 758 core | |GPU=MSI GTX 470 Hawk @ 758 MHz (core) | ||
|Revision=r4600 | |Revision=r4600 | ||
|Graphics=GSdx r4643 0.1.16 | |Graphics=GSdx r4643 0.1.16 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7-3770K @ 3. | |CPU=Intel Core i7-3770K @ 3.50 GHz | ||
|GPU=Nvidia GeForce GTX 670 (2GB) | |GPU=Nvidia GeForce GTX 670 (2GB) | ||
|Revision=1.0.0 | |Revision=1.0.0 | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.8 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 570 1368 MB | ||
|Revision=1.1.0 r5829 | |Revision=1.1.0 r5829 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
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|Region=? | |Region=? | ||
|OS=? | |OS=? | ||
|CPU=Intel Core i7- | |CPU=Intel Core i7-3770K @ 4.5 GHz | ||
|GPU=AMD Radeon R9 290X | |GPU=AMD Radeon R9 290X | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
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|Region=NTSC USA V2.2 | |Region=NTSC USA V2.2 | ||
|OS=Windows 8.1 | |OS=Windows 8.1 | ||
|CPU=AMD A8 6600K @ 4. | |CPU=AMD A8 6600K @ 4.4 GHz | ||
|GPU=AMD Sapphire R9 270X | |GPU=AMD Sapphire R9 270X | ||
|Revision=1.3.0 | |Revision=1.3.0 | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows 10 Pro x64 | |OS=Windows 10 Pro x64 | ||
|CPU=Intel Xeon X5460 4 | |CPU=Intel Xeon X5460 4 GHz | ||
|GPU=EVGA | |GPU=EVGA GeForce GTX 480 SSC @ 830 MHz (core) | ||
|Revision=1.5.0 | |Revision=1.5.0 | ||
|Graphics=GSdx32-SSE4 | |Graphics=GSdx32-SSE4 | ||
|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments=BIOS: Europe v1.6 | |Comments=BIOS: Europe v1.6 | ||
Game runs smooth with no problems. Used all recommended speed hacks, and basic | Game runs smooth with no problems. Used all recommended speed hacks, and basic mipmapping. | ||
|Tester=GouStoulos | |Tester=GouStoulos | ||
}} | }} |
Revision as of 23:19, 7 February 2017
Developer(s): Insomniac Games
Publisher(s): SCEA (US), SCEE (EU), SCEI (AS, JP)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe. As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher. Think about it--you can choose from burning, bombing, exploding or obliterating your enemies. So go ahead, blow it all up.
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
r4600 | GSdx r4643 0.1.16 |
|
BIOS: scph70004,
• Fully playable aside from garbage textures and models at a small distance. • The weird colored models can be fixed by setting GSdx to software mode, the FPS will suffer a huge hit. • Can be slightly GPU heavy at parts where a lot is on-screen. |
Lagahan |
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60fps, | |
PAL | Windows |
|
1.1.0 r5829 | GSdx |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 extra rendering threads for software mode (this game seems to like them a bit more than normal) | |
? | ? |
|
1.2.1 | GSdx 1.2.1 |
|
If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using version 1.2.1 | OmegaNull |
NTSC-U | Windows 7 |
|
1.3.0-20140805121745 | GSdx | SPU2-X | Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements. | Clank |
NTSC USA V2.2 | Windows 8.1 |
|
1.3.0 | GSdx | SPU2-X | Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode) | Apihl1000 |
NTSC-U | Windows 10 |
|
1.4.0 | GSdx | BIOS: EUROPE v1.6 , Sometimes the distant textures bugs or the game is slowed (10-15 fps). I recommended hardware mode and speedhack, is more playable. | Aiglerac | |
NTSC-U | Windows 10 x64 (Build 14393) |
|
1.5.0 (rev d36002a) | GSdx 1.1.0 2016-08-16 |
|
BIOS: USA v2.20 (10/02/2006)
Garbage textures still persist. Cutscenes stutter a bit, and game feels slow even at full speed (though it could be my memory of how the game was when I used to play it.) Overall playable, though not the best experience. Settings: D3D11, allow 8-bit textures, 5x native, bilinear (PS2), CRC full (safest), EEC 1, VUCS 1 |
Jonbuddy1 |
PAL | Windows 10 Pro x64 |
|
1.5.0 | GSdx32-SSE4 | SPU2-X | BIOS: Europe v1.6
Game runs smooth with no problems. Used all recommended speed hacks, and basic mipmapping. |
GouStoulos |
Trivia
- Original names: ラチェット&クランク (SCPS-15037) & (SCPS-19211) & (SCPS-19316), 라쳇&클랭크: 공구전사 리로디드 (SCKA-20120)
Known Issues
Broken textures
- Status: Active
- Type: Serious
- Description: Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode.
- Workaround: This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or run the game in Software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
The gallery
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCES 50916)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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- Games rated A in Japan
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- CPU intensive games
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