Difference between revisions of "Ratchet & Clank"

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|releasedateNTSCU  = November 4, 2002
 
|releasedateNTSCU  = November 4, 2002
|statusNTSCU      =
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|statusNTSCU      = 2
 
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* Fully playable aside from garbage textures and models at a small distance.
 
* Fully playable aside from garbage textures and models at a small distance.
 
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
 
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
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Revision as of 23:51, 16 April 2012

Ratchet & Clank
Ratchet&Clank.jpg
Picture of NTSC-U Box Art
Region NTSC-U:
Release date: November 4, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES 50916
Release date: November 8, 2002
CRCs: 76F724A3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: December 3, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: http://en.wikipedia.org/wiki/Ratchet_and_Clank_(video_game)
Game review links: http://www.gamespot.com/ps2/action/ratchetclank/review.html?tag=summary%3Bread-review
Game review score: 9.0
Game description: Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.

Winlogo.png Test configuration on Windows:

PCSX2 version: r4600
Graphics by GSDX: r4643 0.1.16
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is Linuz Iso: r4600 0.9.0
BIOS version: scph70004

Comments:

  • Fully playable aside from garbage textures and models at a small distance.
  • The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.


Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: Core i5 2500k @ stock settings
GPU: MSI GTX 470 Hawk @ 758 core

Comments: Can be slightly GPU heavy at parts where a lot is on-screen.