Ratchet & Clank: Difference between revisions

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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SCUS 97199
|CRCsNTSCU        =
|CRCsNTSCU        = CE4933D0
|releasedateNTSCU  = November 4, 2002
|releasedateNTSCU  = November 4, 2002
|statusNTSCU      = 2
|statusNTSCU      = 2

Revision as of 21:00, 14 August 2014

Ratchet & Clank

Picture of NTSC-U Box Art
Region NTSC-U:
Serial numbers: SCUS 97199
Release date: November 4, 2002
CRCs: CE4933D0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES 50916
Release date: November 8, 2002
CRCs: 76F724A3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: December 3, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: Link
Game review links: Link
Game review score: 9.0
Game description: Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
BIOS: scph70004,

• Fully playable aside from garbage textures and models at a small distance. • The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.

•Note: If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using vs 1.2.1

Hardware - 3770k @ 4.5 R9 290X Edited by OmegaNull , Can be slightly GPU heavy at parts where a lot is on-screen.

?




See Also