Difference between revisions of "Ratchet & Clank"

From PCSX2 Wiki
Jump to navigation Jump to search
m (Updated information discovered after encountering garbled textures. Game fully playable with few issues.)
Line 1: Line 1:
 
+
{{infobox
 
 
{{infobox game
 
 
|image            = Ratchet&Clank.jpg
 
|image            = Ratchet&Clank.jpg
 
|caption          = Picture of NTSC-U Box Art
 
|caption          = Picture of NTSC-U Box Art
Line 34: Line 32:
 
|linuxstatusNTSCJ  =
 
|linuxstatusNTSCJ  =
 
|macstatusNTSCJ    =
 
|macstatusNTSCJ    =
<!-- Windows specs -->
+
}}
|pcsx2ver          = r4600
+
 
|gsname            = GSDX
+
[[Category:Temp - unverified automatically converted pages]]
|gsver            = r4643 0.1.16
+
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|soundname        = SPU2-X
+
{{TestingHeader|OS=Windows}}
|soundver          = r4600m 1.4.0
+
{{TestingEntry
|padname          = LilyPad
+
|Status=?
|padver            = r4510 0.10.0
+
|Region=?
|dvdplugname      = Linuz Iso
+
|OS=?
|dvdplugver        = r4600 0.9.0
+
|CPU=Core i5 2500k @ stock settings
|biosver          = scph70004
+
|GPU=MSI GTX 470 Hawk @ 758 core
|hacks            =
+
|Revision=r4600
|fpsinfo          = ~50
+
|Graphics=GSDX  r4643 0.1.16
|comment          =
+
|Sound=
 +
* SPU2-X r4600m 1.4.0
 +
* LilyPad r4510 0.10.0
 +
|Comments=BIOS: scph70004,
 
* Fully playable aside from garbage textures and models at a small distance.
 
* Fully playable aside from garbage textures and models at a small distance.
 
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
 
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
Line 57: Line 58:
 
R9 290X
 
R9 290X
 
Edited by OmegaNull
 
Edited by OmegaNull
 +
, Can be slightly GPU heavy at parts where a lot is on-screen.
 +
|Tester=?
 +
}}
 +
{{TestingFooter}}
  
<!-- Linux specs -->
+
<!--
|linuxpcsx2ver    =
+
{{TestingHeader|OS=Linux}}
|linuxgsname      =
+
{{TestingEntry
|linuxgsver        =
+
|Status=?
|linuxsoundname    =
+
|Region=?
|linuxsoundver    =
+
|OS=?
|linuxpadname      =
+
|CPU=?
|linuxpadver      =
+
|GPU=?
|linuxdvdplugname  =
+
|Revision=?
|linuxdvdplugver  =
+
|Graphics=?
|linuxbiosver      =
+
|Sound=?
|linuxhacks        =
+
|Comments=?
|linuxfpsinfo      =
+
|Tester=?
|linuxcomment      =
 
<!-- Minimal PC specs -->
 
|cputype          = Core i5 2500k @ stock settings
 
|gputype          = MSI GTX 470 Hawk @ 758 core
 
|pccomment        = Can be slightly GPU heavy at parts where a lot is on-screen.
 
 
}}
 
}}
 +
{{TestingFooter}}
 +
-->
 +
 +
 +
 +
<!-- Remove comment signs and add issues here -->
 +
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
 +
<!--
 +
==Known Issues==
 +
 +
{{Issue
 +
|IssueName=
 +
|IsFixed=
 +
|IssueLevel=
 +
|Description=
 +
|Workaround=
 +
}}
 +
-->
 +
  
 
== See Also ==
 
== See Also ==

Revision as of 06:09, 14 August 2014

Ratchet & Clank
Ratchet&Clank.jpg
Picture of NTSC-U Box Art
Region NTSC-U:
Release date: November 4, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES 50916
Release date: November 8, 2002
CRCs: 76F724A3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: December 3, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Insomniac Games
Genre: Platformer
Wikipedia: Link
Game review links: Link
Game review score: 9.0
Game description: Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core
r4600 GSDX r4643 0.1.16
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
BIOS: scph70004,

• Fully playable aside from garbage textures and models at a small distance. • The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.

•Note: If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using vs 1.2.1

Hardware - 3770k @ 4.5 R9 290X Edited by OmegaNull , Can be slightly GPU heavy at parts where a lot is on-screen.

?




See Also