RTX Red Rock: Difference between revisions

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{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 5932 .svn
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), No bugs.
|Tester={{ForumUser|DESTRUIDOR}}
}}
[[Category:temp new test case]]
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{{TestingEntry
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|Status=2

Revision as of 05:56, 29 December 2014

RTX Red Rock
Region NTSC-U:
Serial numbers: SLUS-20491
Release date: 06/17/03
CRCs: E349C1D4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51071
Release date: 07/04/03
CRCs: 8AEE00C6
Windows Status: Ingame
Linux Status: ?
Mac Status: ?


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 5932 .svn GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No bugs.
NTSC-U ?
  • Pentium Dual-Core E5400 (3.6GHz)
  • Geforce 9600GT
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack. Frameskip (shift+f4) with frames to draw/skip set to "1" help with software mode. Must use GSdx software mode (F9) or else broken textures., 25-60FPS due to software mode being used. Frameskip and VU cycle stealing hacks help too. PAL last tested with PCSX2 0.9.2, probably same status with 0.9.8. Machina




Known Issues

Broken Textures

  • Status: Active
  • Type: Minor
  • Description: Broken Textures
  • Workaround: Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower.

The gallery

Public compatibility forum links