RTX Red Rock: Difference between revisions

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==Known Issues:==
==Known Issues==


===Broken Textures===
{{Issue
*Solution: Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower.
|IssueName=Broken Textures
|IsFixed=0
|IssueLevel=0
|Description=Broken Textures
|Workaround=Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower.
}}

Revision as of 09:43, 5 August 2014

RTX Red Rock
Region NTSC-U:
Serial numbers: SLUS-20491
Release date: 06/17/03
CRCs: E349C1D4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51071
Release date: 07/04/03
CRCs: 8AEE00C6
Windows Status: Ingame
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSDX: r4600
Sound by SPU2-X: r4600
Pad plugin is LilyPad: r4510
BIOS version: USA v02.00

Comments:

  • PAL last tested with PCSX2 0.9.2, probably same status with 0.9.8.
  • Must use GSdx software mode (F9) or else broken textures.

Hack comments: Hacks:

  • INTC, Wait Idle Loop, mVU flag hack.
  • Frameskip (shift+f4) with frames to draw/skip set to "1" help with software mode.
  • VU Cycle Stealing also helps with speed if frameskip is not enough.

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Pentium Dual-Core E5400 (3.6GHz)
GPU: Geforce 9600GT

Comments: 25-60FPS due to software mode being used. Frameskip and VU cycle stealing hacks help too.


Known Issues

Broken Textures

  • Status: Active
  • Type: Minor
  • Description: Broken Textures
  • Workaround: Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower.