RTX Red Rock: Difference between revisions
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==Known Issues | ==Known Issues== | ||
{{Issue | |||
|IssueName=Broken Textures | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Broken Textures | |||
|Workaround=Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower. | |||
}} |
Revision as of 09:43, 5 August 2014
RTX Red Rock | |||||||||||||||||||||||||||||
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Test configuration on Windows:
PCSX2 version: | 0.9.8 |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | r4600 |
Pad plugin is LilyPad: | r4510 |
BIOS version: | USA v02.00 |
Comments:
- PAL last tested with PCSX2 0.9.2, probably same status with 0.9.8.
- Must use GSdx software mode (F9) or else broken textures.
Hack comments: Hacks:
- INTC, Wait Idle Loop, mVU flag hack.
- Frameskip (shift+f4) with frames to draw/skip set to "1" help with software mode.
- VU Cycle Stealing also helps with speed if frameskip is not enough.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Pentium Dual-Core E5400 (3.6GHz) |
GPU: | Geforce 9600GT |
Comments: 25-60FPS due to software mode being used. Frameskip and VU cycle stealing hacks help too.
Known Issues
Broken Textures
- Status: Active
- Type: Minor
- Description: Broken Textures
- Workaround: Either ZeroGS/ZZOGL or GSdx software mode (F9) work, but ZeroGS/ZZOGL has broken menus and it's slower.