R: Racing Evolution: Difference between revisions

Game description and info courtesy of www.gamefaqs.com, info contributor(s): Serchant, odino, Blueberry Buttface, Mookiethebold, LordAndrew, oliist
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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Serchant, odino, Blueberry Buttface, Mookiethebold, LordAndrew, oliist)
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|reviewlinks      = [http://www.metacritic.com/game/playstation-2/r-racing-evolution Metacritic]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/r-racing-evolution Metacritic]
|reviewscore      = 66/100
|reviewscore      = 66/100
|gameinfo          = The game offers a story mode where the player follows the racing career of Rena Hayami as she struggles to deal with the busy life of a professional race car driver and the politics of the sport. The mode features 14 chapters, in which the player earns new cars, RP points for new purchases, and views CG movies proceeding every chapter. <br>
|gameinfo          = Not your ordinary racer, R: Racing Evolution features a story mode, in-game radio communications, and authentic licensed cars. R: Racing Evolution chronicles the intense competition and deep rivalries found only within the professional racing circuit. Upgrade and modify your vehicle to compete in five game modes, including Racing Life, Event Challenge, Time Attack, Arcade, and Versus. New features such as the Interactive Driver AI System and in-game radio communications bring players close to the racing action.<br />
The game offers a story mode where the player follows the racing career of Rena Hayami as she struggles to deal with the busy life of a professional race car driver and the politics of the sport. The mode features 14 chapters, in which the player earns new cars, RP points for new purchases, and views CG movies proceeding every chapter. <br>
The game also features a system referred to as the pressure meter, a fighting game-esque gauge that fills up as the player gets closer to a rival car; the higher the meter, the greater the likelihood that the AI will make a critical mistake. Most of the time, when the player overtakes an NPC, it will trigger a dialog, complimenting your movements, and it might also trigger a dialog when the pressure meter is full/half-full, with the opponent slowly feeling the pressure, ending up, most likely, screaming out of control.
The game also features a system referred to as the pressure meter, a fighting game-esque gauge that fills up as the player gets closer to a rival car; the higher the meter, the greater the likelihood that the AI will make a critical mistake. Most of the time, when the player overtakes an NPC, it will trigger a dialog, complimenting your movements, and it might also trigger a dialog when the pressure meter is full/half-full, with the opponent slowly feeling the pressure, ending up, most likely, screaming out of control.
|widescreen        = 2
|widescreen        = 2
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914859-r-racing-evolution Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914859-r-racing-evolution Link]
|eu_rating        = 12+
|na_rating_text    = Mild Language, Suggestive Themes
|na_rating        = T
|japan_rating      = B
|italian          = SLES-52309
|italian          = SLES-52309
|spanish          = SLES-52309
|spanish          = SLES-52309
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