R-Type Final: Difference between revisions

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(Add on graphical glitches info and some slow downs in game of NTSC-U and NTSC-J ( not urgent fix ))
 
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|Comments=Runs at 200% speed.
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
|GPU=Nvidia GeForce GTX 1060 6GB GDDR5
|Revision=1.1.0 r5350
|Graphics=GSdx 5365 (MSVC 16.00,SSE2) 0.1.16
|Sound=
SPU2-X 2.0.0
|Comments= Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 )
|Tester=Saitolai
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
|GPU=Nvidia GeForce GTX 1060 6GB GDDR5
|Revision=1.1.0 r5350
|Graphics=GSdx 5365 (MSVC 16.00,SSE2) 0.1.16
|Sound=
SPU2-X 2.0.0
|Comments= Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 )
|Tester=Saitolai
}}
}}
{{TestingEntry
{{TestingEntry