R-Type Final: Difference between revisions
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|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS=? | |OS=? | ||
|CPU=Intel Core2 Quad @2.4GHz | |CPU=Intel Core2 Quad @2.4GHz | ||
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|Sound=SPU2-X 1.4.0 | |Sound=SPU2-X 1.4.0 | ||
|Comments=Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. | |Comments=Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. | ||
|Tester= | |Tester=Moshalas | ||
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Revision as of 17:31, 14 September 2014
Developer(s): Irem
Genre: Shoot 'em up
Wikipedia: Link
Game review links: IGN
Game review score: 8.1/10
Game description: R-Type Final is a horizontally-scrolling shooter video game by Irem for the PlayStation 2 video game console originally planned as the last game in the series; however, R-Type Command was released for the PlayStation Portable in 2007.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.8 (stable) | GSdx 0.1.16 (stable) | SPU2-X 1.4.0 | Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. | Moshalas |