R-Type Final: Difference between revisions

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|Status=?
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|Comments=Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes.
|Comments=Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes.
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Revision as of 17:31, 14 September 2014

R-Type Final

R-Type Final
Region NTSC-U:
Serial numbers: SLUS 20780
Release date: February 2, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 26, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS 25247
Release date: July 17, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Genre: Shoot 'em up
Wikipedia: Link
Game review links: IGN
Game review score: 8.1/10
Game description: R-Type Final is a horizontally-scrolling shooter video game by Irem for the PlayStation 2 video game console originally planned as the last game in the series; however, R-Type Command was released for the PlayStation Portable in 2007.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core2 Quad @2.4GHz
  • ATI Radeon HD 3650
0.9.8 (stable) GSdx 0.1.16 (stable) SPU2-X 1.4.0 Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. Moshalas