R-Type Final: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Black Rabite, Cosmic!, Doumah, LordAndrew, jygting, gamer_boy997, oliist, fubeeo)
(Add on graphical glitches info and some slow downs in game of NTSC-U and NTSC-J ( not urgent fix ))
 
(12 intermediate revisions by one other user not shown)
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|caption          = R-Type Final
|caption          = R-Type Final
|developer        = Irem
|developer        = Irem
|genre            = Shoot 'em up
|publisher        = [[Irem]] (KO, JP), [[Eidos Interactive]] (US), [[Metro3D]] (EU)
|gameinfo          = The classic 1987 arcade shooter gets a complete makeover in R-Type Final.  While it does include all-new features, such as the Force System and AI Mode, it still retains some of the classic gameplay that started it all.  Use the Force System to power-up your ship and battle against the evil Bydo.  Over 100 ships are available for you to choose from and customize.  Save your ships on a memory card via AI Mode and battle head-to-head against the computer or your friend's machines.<br />
|genre            = Action, Shoot'em up
R-Type Final is a horizontally-scrolling shooter video game by Irem for the PlayStation 2 video game console originally planned as the last game in the series; however, R-Type Command was released for the PlayStation Portable in 2007.
|gameinfo          = The classic 1987 arcade shooter gets a complete makeover in R-Type Final.  While it does include all-new features, such as the Force System and AI Mode, it still retains some of the classic gameplay that started it all.  Use the Force System to power-up your ship and battle against the evil Bydo.  Over 100 ships are available for you to choose from and customize.  Save your ships on a memory card via AI Mode and battle head-to-head against the computer or your friend's machines.
|wikipedia        = [http://en.wikipedia.org/wiki/R-Type_Final Link]
|wikipedia        = [http://en.wikipedia.org/wiki/R-Type_Final Link]
|reviewlinks      = [http://ps2.ign.com/objects/535/535996.html IGN]
|reviewscore      = 8.1/10
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915108-r-type-final Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915108-r-type-final Link]
|korean            =  SCKA-20009
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/535/535996.html IGN]|8.1/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/r-type-final Metacritic]|79/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating_text    = Fantasy Violence
|na_rating_text    = Fantasy Violence
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|french            = SLES-51952
|french            = SLES-51952
|german            = SLES-51952
|german            = SLES-51952
|japanese          = SLPS-25247
|japanese          = SLPS-25247 & SLPS-73244 & SLPM-60202
|english          = SLES-51952 & SLUS-20780
|english          = SLES-51952 & SLUS-20780
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCKA-20009<br />SLPS-25247<br />SLPS-73244 <small>(PlayStation 2 the Best)</small><br />SCAJ-20029
|serialsNTSCJ      = SCKA-20009<br />SLPS-25247<br />SLPS-73244 <small>(PlayStation 2 the Best)</small><br />SCAJ-20029<br />SLPM-60202 <small>(Trial version)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = June 19, 2003<br />July 17, 2003<br />July 6, 2006 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = June 19, 2003 <small>(Korea)</small><br />July 17, 2003<br />July 6, 2006 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Comments=Runs at 200% speed.
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
|GPU=Nvidia GeForce GTX 1060 6GB GDDR5
|Revision=1.1.0 r5350
|Graphics=GSdx 5365 (MSVC 16.00,SSE2) 0.1.16
|Sound=
SPU2-X 2.0.0
|Comments= Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 )
|Tester=Saitolai
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
|GPU=Nvidia GeForce GTX 1060 6GB GDDR5
|Revision=1.1.0 r5350
|Graphics=GSdx 5365 (MSVC 16.00,SSE2) 0.1.16
|Sound=
SPU2-X 2.0.0
|Comments= Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 )
|Tester=Saitolai
}}
}}
{{TestingEntry
{{TestingEntry
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== Trivia ==
== Trivia ==
* Original names: '''R-TYPE FINAL''' (SLPS-25247), '''R・TYPE FINAL PlayStation®2 the Best''' (SLPS-73244), '''アールタイプファイナル''' (SLPS-25247)
* Original names: '''アール・タイプ ファイナル''' (SLPS-25247) & (SLPS-73244), '''R-TYPE 파이널''' (SCKA-20009)





Latest revision as of 14:05, 5 January 2020

R-Type Final

R-Type Final
Game general and emulation properties:
CERO rating: B
ESRB rating: E (Fantasy Violence)
PEGI rating: 3+
GRB rating: ALL
Widescreen patch available
Languages supported:
English: SLES-51952 & SLUS-20780
Japanese: SLPS-25247 & SLPS-73244 & SLPM-60202
German: SLES-51952
French: SLES-51952
Korean: SCKA-20009
Region NTSC-U:
Serial numbers: SLUS-20780
Release date: February 3, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51952
Release date: March 26, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCKA-20009
SLPS-25247
SLPS-73244 (PlayStation 2 the Best)
SCAJ-20029
SLPM-60202 (Trial version)
Release date: June 19, 2003 (Korea)
July 17, 2003
July 6, 2006 (PlayStation 2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Publisher(s): Irem (KO, JP), Eidos Interactive (US), Metro3D (EU)
Genre: Action, Shoot'em up
Wikipedia: Link
Game review links: IGN8.1/10, Metacritic79/100
Game description: The classic 1987 arcade shooter gets a complete makeover in R-Type Final. While it does include all-new features, such as the Force System and AI Mode, it still retains some of the classic gameplay that started it all. Use the Force System to power-up your ship and battle against the evil Bydo. Over 100 ships are available for you to choose from and customize. Save your ships on a memory card via AI Mode and battle head-to-head against the computer or your friend's machines.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Intel Core2 Quad @2.4GHz
  • ATI Radeon HD 3650
0.9.8 (stable) GSdx 0.1.16 (stable) SPU2-X 1.4.0 Performs at playable speeds, though it gets pretty close to native speed with most of the tweaks enabled. Frequent slowdown is expected, just like a normal PS2, although faster systems could eliminate this. Audio also sounds as good as it does natively. Only a few minor issues, such as Stage 5 graphic glitches and the HUD not disappearing during cutscenes. Moshalas
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U Windows
  • Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
  • Nvidia GeForce GTX 1060 6GB GDDR5
1.1.0 r5350 GSdx 5365 (MSVC 16.00,SSE2) 0.1.16 SPU2-X 2.0.0 Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 ) Saitolai
NTSC-J Windows
  • Intel Core i5-8300H @ 2.3Ghz (3.9Ghz if plugged in socket power)
  • Nvidia GeForce GTX 1060 6GB GDDR5
1.1.0 r5350 GSdx 5365 (MSVC 16.00,SSE2) 0.1.16 SPU2-X 2.0.0 Game runs well without problems. Has graphic glitches on stage 2.0 ( affect gameplay, can't see projectiles clearly, stage not so playable ) and 5.0 ( still playable ). Has slow downs on stage 3.0 at a specific part just like the PS2, but can be solved if PC hardware is stronger. AI versus mode has graphical glitch on ship HP, unable to determine HP in battle. ( edited Jan 5 2020 ) Saitolai
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Runs above full speed.


Trivia

  • Original names: アール・タイプ ファイナル (SLPS-25247) & (SLPS-73244), R-TYPE 파이널 (SCKA-20009)



Public compatibility forum links