Quake III Revolution: Difference between revisions

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|GPU=Nvidia GeForce GTX 650
|GPU=Nvidia GeForce GTX 650
|Revision=v1.1.0.5618
|Revision=v1.1.0.5618
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** INTC
** Wait Loop Detection
** microVU
** MTVU
</spoiler>
|Graphics=GSdx 5618 0.1.16
|Graphics=GSdx 5618 0.1.16
|Sound=
|Sound=
*SPU2-X r5559 2.0.0
*SPU2-X r5559 2.0.0
*LilyPad svn 0.11.0
*LilyPad svn 0.11.0
|Comments=Past the memory card checking screen, plays a bit of audio on the EA logo MDEC showing just a grey screen and then hangs. Bugs: Hangs on first MDEC showing a grey screen.
|Comments=MTVU. Past the memory card checking screen, plays a bit of audio on the EA logo MDEC showing just a grey screen and then hangs. Bugs: Hangs on first MDEC showing a grey screen.
|Tester={{ForumUser|LoStraniero1991}}
|Tester={{ForumUser|LoStraniero1991}}
}}
}}

Revision as of 07:52, 3 December 2021

Quake III Revolution

NTSC-U cover
Game general and emulation properties:
ESRB rating: M (Blood and Gore, Violence)
Game supports multi-tap
Widescreen supported natively
Supports up to four local players
Languages supported:
English: SLES-50126 & SLES-50127 & SLUS-20167
Japanese: SLPS-20108
French: SLES-50126
Italian: SLES-50126
Region NTSC-U:
Serial numbers: SLUS-20167
Release date: March 26, 2001
CRCs: A56A0525
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50126
SLES-50127
Release date: April 6, 2001
CRCs: 2064ACE6
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-20108
Release date: August 30, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Bullfrog Productions
Publisher(s): Electronic Arts (US, EU), Electronic Arts Victor (JP)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic84/100
Game description: You have spent an eternity fighting in the arenas of the Vadrigar, only the strict devotion to a single mantra - kill or be killed - keeps you alive. However, the unrelenting battle has made you more powerful than your captors could ever imagine. You will be imprisoned no longer and the road to freedom will be paved with the blood of your oppressors.
Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action.
The single-player is instead played against computer controlled bots. The PS2 port features several elements adopted from Team Arena, along with a more mission-based single-player mode. It features split-screen multiplayer for up to 4 players, but lacks online play and mouse support.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650
v1.1.0.5618 GSdx 5618 0.1.16
  • SPU2-X r5559 2.0.0
  • LilyPad svn 0.11.0
MTVU. Past the memory card checking screen, plays a bit of audio on the EA logo MDEC showing just a grey screen and then hangs. Bugs: Hangs on first MDEC showing a grey screen.
NTSC-U/PAL Windows
  • I5 3330
  • HD radeon 6850
1.3. 5 of June GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Comments-Needs the pnach to work fine., Will skip the main video automatically .(No bugs in game)
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeFore GT 1030 @ 2 GB
v1.7.0-dev-2002 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 11 and OpenGL (Hardware)
  • Native Resolution: 2560x1440
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Automatic (Default)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • FXAA Shader

</spoiler>

  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 60 FPS, without freezes, brakes and bugs.


Trivia

  • Original names: クエークⅢ レボリューション (SLPS-20108)



The gallery


Public compatibility forum links