Quake III Revolution: Difference between revisions

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{{infobox
{{infobox
|image            = Quake_III_Revolution.jpg
|image            = Quake_III_Revolution.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Bullfrog Productions
|developer        = Bullfrog Productions
|publisher        = [[Electronic Arts]] (US, EU), [[Electronic Arts|Electronic Arts Victor]] (JP)
|publisher        = [[Electronic Arts]] (US, EU), [[Electronic Arts|Electronic Arts Victor]] (JP)
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|gameinfo          = You have spent an eternity fighting in the arenas of the Vadrigar, only the strict devotion to a single mantra - kill or be killed - keeps you alive. However, the unrelenting battle has made you more powerful than your captors could ever imagine. You will be imprisoned no longer and the road to freedom will be paved with the blood of your oppressors.<br />
|gameinfo          = You have spent an eternity fighting in the arenas of the Vadrigar, only the strict devotion to a single mantra - kill or be killed - keeps you alive. However, the unrelenting battle has made you more powerful than your captors could ever imagine. You will be imprisoned no longer and the road to freedom will be paved with the blood of your oppressors.<br />
Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action. <br> The single-player is instead played against computer controlled bots. The PS2 port features several elements adopted from Team Arena, along with a more mission-based single-player mode. It features split-screen multiplayer for up to 4 players, but lacks online play and mouse support.  
Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action. <br> The single-player is instead played against computer controlled bots. The PS2 port features several elements adopted from Team Arena, along with a more mission-based single-player mode. It features split-screen multiplayer for up to 4 players, but lacks online play and mouse support.  
|widescreen        = 2
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/468044-quake-iii-revolution Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/468044-quake-iii-revolution Link]
|numberofplayers  = 4
|numberofplayers  = 4
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|french            = SLES-50126
|french            = SLES-50126
|english          = SLES-50126 & SLES-50127 & SLUS-20167
|english          = SLES-50126 & SLES-50127 & SLUS-20167
|japanese          = SLPS-20108
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20167
|serialsNTSCU      = SLUS-20167
|CRCsNTSCU        =
|CRCsNTSCU        = A56A0525
|releasedateNTSCU  = March 26, 2001
|releasedateNTSCU  = March 26, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50126<br />SLES-50127
|serialsPAL        = SLES-50126<br />SLES-50127
|CRCsPAL          =
|CRCsPAL          = 2064ACE6
|releasedatePAL    = April 6, 2001
|releasedatePAL    = April 6, 2001
|statusPAL        = 2
|statusPAL        = 2
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=0
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-3470 3.20Ghz
|GPU=Nvidia GeForce GTX 650
|Revision=v1.1.0.5618
|Graphics=GSdx 5618 0.1.16
|Sound=
*SPU2-X r5559 2.0.0
*LilyPad svn 0.11.0
|Comments=MTVU. Past the memory card checking screen, plays a bit of audio on the EA logo MDEC showing just a grey screen and then hangs. Bugs: Hangs on first MDEC showing a grey screen.
|Tester={{ForumUser|LoStraniero1991}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X  
*?
*?
|Comments=USA v02.20(10/02/2006), Comments-Needs the pnach to work fine., Will skip the main video automatically .(No bugs in game)
|Comments=USA v02.20(10/02/2006), Comments-Needs the pnach to work fine., Will skip the main video automatically .(No bugs in game)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeFore GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 60 FPS, without freezes, brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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== Trivia ==
== Trivia ==
* Original names: '''QUAKE III REVOLUTION''' (SLPS-20108)
* Original names: '''クエークⅢ レボリューション''' (SLPS-20108)
 




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}}
}}
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==The gallery==
==The gallery==
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File:Quake_III_Revolution_Forum_9.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_9.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_10.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_10.jpg|Quake III Revolution (SLES 50126)
Quake_III-chern40+7.jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
Quake_III-chern40+7(1).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
Quake_III-chern40+7(2).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLUS-20167-U--29913 Quake 3 - Revolution (SLUS 20167) (U)]
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLUS-20167-U--29913 Quake 3 - Revolution (SLUS 20167) (U)]
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLES-50126-E Quake 3 - Revolution (SLES 50126) (E)]}}
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLES-50126-E Quake 3 - Revolution (SLES 50126) (E)]}}
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