Quake III Revolution: Difference between revisions

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{{infobox
{{infobox
|image            = Quake_III_Revolution.jpg
|image            = Quake_III_Revolution.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Bullfrog Productions
|developer        = Bullfrog Productions
|publisher        = [[Electronic Arts]] (US, EU), [[Electronic Arts|Electronic Arts Victor]] (JP)
|publisher        = [[Electronic Arts]] (US, EU), [[Electronic Arts|Electronic Arts Victor]] (JP)
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20167
|serialsNTSCU      = SLUS-20167
|CRCsNTSCU        =
|CRCsNTSCU        = A56A0525
|releasedateNTSCU  = March 26, 2001
|releasedateNTSCU  = March 26, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50126<br />SLES-50127
|serialsPAL        = SLES-50126<br />SLES-50127
|CRCsPAL          =
|CRCsPAL          = 2064ACE6
|releasedatePAL    = April 6, 2001
|releasedatePAL    = April 6, 2001
|statusPAL        = 2
|statusPAL        = 2
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|Comments=USA v02.20(10/02/2006), Comments-Needs the pnach to work fine., Will skip the main video automatically .(No bugs in game)
|Comments=USA v02.20(10/02/2006), Comments-Needs the pnach to work fine., Will skip the main video automatically .(No bugs in game)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeFore GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 60 FPS, without freezes, brakes and bugs.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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== Trivia ==
== Trivia ==
* Original names: '''クエークⅢ レボリューション''' (SLPS-20108)
* Original names: '''クエークⅢ レボリューション''' (SLPS-20108)




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}}
}}
-->
-->


==The gallery==
==The gallery==
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File:Quake_III_Revolution_Forum_9.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_9.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_10.jpg|Quake III Revolution (SLES 50126)
File:Quake_III_Revolution_Forum_10.jpg|Quake III Revolution (SLES 50126)
Quake_III-chern40+7.jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
Quake_III-chern40+7(1).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
Quake_III-chern40+7(2).jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLUS-20167-U--29913 Quake 3 - Revolution (SLUS 20167) (U)]
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLUS-20167-U--29913 Quake 3 - Revolution (SLUS 20167) (U)]
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLES-50126-E Quake 3 - Revolution (SLES 50126) (E)]}}
*[http://forums.pcsx2.net/Thread-Quake-3-Revolution-SLES-50126-E Quake 3 - Revolution (SLES 50126) (E)]}}
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