Prince of Persia: The Sands of Time: Difference between revisions

m
This doesn't sound fixed if it's required a hack, on the other hand, is this even an issue (is upscaling for all games officially supported)?
(Add issue blur effect)
m (This doesn't sound fixed if it's required a hack, on the other hand, is this even an issue (is upscaling for all games officially supported)?)
Line 147: Line 147:
{{Issue
{{Issue
|IssueName= Severe ghosting
|IssueName= Severe ghosting
|IsFixed=1
|IsFixed=0
|IssueLevel=1
|IssueLevel=-1
|Description= Blur effect from the PS2 gets wrongly upscaled on higher than native with the multipliers.
|Description= Blur effect from the PS2 gets wrongly upscaled on higher than native with the multipliers.
|Workaround=  In GSDX > Enable HW Hacks and go into Advanced for Texture Offset X= 500, Y=250 on 4x scaling. Also enable Auto Flush and Merge Sprite. It will mitigate the issue alot.
|Workaround=  In GSDX > Enable HW Hacks and go into Advanced for Texture Offset X= 500, Y=250 on 4x scaling. Also enable Auto Flush and Merge Sprite. It will mitigate the issue alot.
}}
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
67,565

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